Hey, Kirill.
I don't visit these forums very much anymore, but I try when I can.
I made the first map more robust as it is a hub world: an area where you can return many times to access other areas.
Yeah, the Earth Wizard is a tough battle if you are unprepared.
I'm glad you like the mod so far.
Search found 303 matches
- Sun Apr 04, 2021 9:30 am
- Forum: Custom Dungeons
- Topic: The Allure of Nightfall - Version 1.1
- Replies: 155
- Views: 221767
- Fri Jan 08, 2021 9:04 am
- Forum: Custom Dungeons
- Topic: The Allure of Nightfall - Version 1.1
- Replies: 155
- Views: 221767
Re: The Allure of Nightfall - Version 1.1
Hey, man. Thank you for the feedback and praises - they mean a lot. I had issues with adding an ending to The Allure of Nightfall, plus I need to do a few minor edits, but it's still a complete mod. I worked pretty hard on both mods, just as other modders did with theirs. To be honest, Almost Human ...
- Wed Sep 30, 2020 12:32 pm
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 505365
Re: Isle of the Deranged - Revision 1.1
Hello, Dartaen.
No, I forgot about testing that issue - life's so busy.
I will try an look into it in the future. Sorry, man
No, I forgot about testing that issue - life's so busy.
I will try an look into it in the future. Sorry, man
- Thu Sep 17, 2020 12:16 pm
- Forum: Custom Dungeons
- Topic: The Allure of Nightfall - Version 1.1
- Replies: 155
- Views: 221767
Re: The Allure of Nightfall - Version 1.1
Uploaded version 1.1 to ModDb. There is not an update on Nexus Mods, because I have lost access to it. The current patch contains the following fixes: * Fix the ending to avoid the cinematic crash (pre-made ending to arrive in a later update); * Stopped the player falling through walls in Artak's Ab...
- Sun Sep 13, 2020 4:05 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 505365
Re: Isle of the Deranged - Revision 1.1
Hey, man. You're welcome. I apologise for the bugs - they are annoying, but it's always hard to test them. I'm trying to fix the issues with the Allure of Nightfall, too. I just need to make the .ivf file work and then the update will be ready. It's really difficult to bug test such large mods, so p...
- Sat Sep 12, 2020 8:32 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 505365
Re: Isle of the Deranged - Revision 1.1
I have uploaded the Revision 1.1 Patch.
Please report any issues here on the forum.
https://www.moddb.com/mods/isle-of-the- ... evision-11
Annoyingly, I have lost access to my Nexus Mods account, so please head to ModDb to download the latest patch.
Please report any issues here on the forum.
https://www.moddb.com/mods/isle-of-the- ... evision-11
Annoyingly, I have lost access to my Nexus Mods account, so please head to ModDb to download the latest patch.
- Sun Aug 16, 2020 1:53 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 505365
Re: Isle of the Deranged - Revision 1.0
Hello again.
I will look into it the issue.
I think I know what the issue is, so I will try to find the time to upload a patch.
I'm glad you're enjoying it, and I'm sorry that there is still an issue with the mod.
I will look into it the issue.
I think I know what the issue is, so I will try to find the time to upload a patch.
I'm glad you're enjoying it, and I'm sorry that there is still an issue with the mod.
- Fri Jul 10, 2020 7:06 am
- Forum: Custom Dungeons
- Topic: The Allure of Nightfall - Version 1.1
- Replies: 155
- Views: 221767
Re: The Allure of Nightfall - Version 1.0
Hello.
I have updated these issues on my end, but I am unable to upload the fix yet.
It'll be done when I have the time.
I have updated these issues on my end, but I am unable to upload the fix yet.
It'll be done when I have the time.
- Fri Jun 05, 2020 8:28 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 505365
Re: Isle of the Deranged - Revision 1.0
Hi, Zizzencs.
If you're referring to the force field near the Dead End sign,
Although, you have probably solved this already.
I'm don't visit this site often anymore, which is why the reply is so late.
If you're referring to the force field near the Dead End sign,
SpoilerShow
then it is deactivated when you reach the surface, and return to the Cursed Dungeon.
I'm don't visit this site often anymore, which is why the reply is so late.
- Sun Feb 16, 2020 10:01 am
- Forum: Custom Dungeons
- Topic: The Allure of Nightfall - Version 1.1
- Replies: 155
- Views: 221767
Re: The Allure of Nightfall - Version 1.0
Hi, Moorsailor. If you're referring to the portal where the ogres and Demon are, then yes, that's the end. I haven't added the ending to the game, because the ending won't play when using the particular file format. I have converted it in 'Handbrake', but it doesn't seem to play. I am uploading a ne...