Search found 11 matches

by Chimeracorp
Thu Jan 22, 2015 11:30 am
Forum: Custom Dungeons
Topic: The Castle of Kankeroot
Replies: 1
Views: 5130

The Castle of Kankeroot

I just finished my first dungeon!
Its a bit on the experimental side and may have a few bugs, if so, please let me know in this thread or on steam.
http://steamcommunity.com/sharedfiles/f ... =379286775
by Chimeracorp
Thu Jan 22, 2015 6:17 am
Forum: Mod Creation
Topic: Disabling an Ability Mid-Fight [Scripting Advice Needed]
Replies: 2
Views: 2648

Disabling an Ability Mid-Fight [Scripting Advice Needed]

So I have a two phase fight set up with an Island Master enemy type. Everything works fine, and in fact the battle carries out nicely. But an issue was that in the second phase I gave him the ability to cast that clone ability, you know, change it up at the 50% mark. The issue with this is that he l...
by Chimeracorp
Wed Jan 21, 2015 10:33 pm
Forum: Mod Creation
Topic: Lindworm Issues
Replies: 6
Views: 7582

Re: Lindworm Issues

Bumping, as this is still an issue that no one seems to resolve across any of the threads
by Chimeracorp
Wed Jan 21, 2015 11:42 am
Forum: Support and Tech Discussion
Topic: [Custom Dungeon Script Issue] Repeating Text on timer
Replies: 4
Views: 7677

Re: [Custom Dungeon Script Issue] Repeating Text on timer

Yeah I figured this out on the car ride home. Thank you though for your patience.
by Chimeracorp
Wed Jan 21, 2015 11:29 am
Forum: Mod Creation
Topic: Lindworm Issues
Replies: 6
Views: 7582

Re: Lindworm Issues

There is two used for cinematics, and one used for the actual battle. I'm using the right one, I'm sure.
by Chimeracorp
Wed Jan 21, 2015 10:58 am
Forum: Mod Creation
Topic: Lindworm Issues
Replies: 6
Views: 7582

Lindworm Issues

So I want to make a Lindworm fight. But since its a custom dungeon, he shouldn't be spawning enemies of pulling that shield trick. However, when I spawn him with both those disabled, he lands, roars, and just stops. He's damagable, but refuses to really do anything. Any tips on how to get this Wurm ...
by Chimeracorp
Wed Jan 21, 2015 4:05 am
Forum: Support and Tech Discussion
Topic: [Custom Dungeon Script Issue] Repeating Text on timer
Replies: 4
Views: 7677

Re: [Custom Dungeon Script Issue] Repeating Text on timer

Image
Here's the script for the first timer (timer_2)
by Chimeracorp
Wed Jan 21, 2015 3:53 am
Forum: Support and Tech Discussion
Topic: [Custom Dungeon Script Issue] Repeating Text on timer
Replies: 4
Views: 7677

[Custom Dungeon Script Issue] Repeating Text on timer

Okay I have a small issue. The dungeon I am building has an issue. I have a room set up to play out a makeshift cutscene with even played off a timer. However the issue seems to be that the timer isn't progressing, instead just ticking on '1' the whole time http://i.imgur.com/GjNXQnU.png here's a sm...
by Chimeracorp
Fri Jan 16, 2015 8:43 am
Forum: Support and Tech Discussion
Topic: [Custom Dungeon Issue] Music Bug??
Replies: 3
Views: 6204

Re: [Custom Dungeon Issue] Music Bug??

This worked for the wave system, but I'm not sure how to get the music to change. What do I fill in for Gamemode, exactly? Sorry I'm new to scripting in general, this is a learning experience