I just finished my first dungeon!
Its a bit on the experimental side and may have a few bugs, if so, please let me know in this thread or on steam.
http://steamcommunity.com/sharedfiles/f ... =379286775
Search found 11 matches
- Thu Jan 22, 2015 11:30 am
- Forum: Custom Dungeons
- Topic: The Castle of Kankeroot
- Replies: 1
- Views: 5130
- Thu Jan 22, 2015 6:34 am
- Forum: Mod Creation
- Topic: Disabling an Ability Mid-Fight [Scripting Advice Needed]
- Replies: 2
- Views: 2648
Re: Disabling an Ability Mid-Fight [Scripting Advice Needed]
Wow, I'm dumb. Thank you
- Thu Jan 22, 2015 6:17 am
- Forum: Mod Creation
- Topic: Disabling an Ability Mid-Fight [Scripting Advice Needed]
- Replies: 2
- Views: 2648
Disabling an Ability Mid-Fight [Scripting Advice Needed]
So I have a two phase fight set up with an Island Master enemy type. Everything works fine, and in fact the battle carries out nicely. But an issue was that in the second phase I gave him the ability to cast that clone ability, you know, change it up at the 50% mark. The issue with this is that he l...
- Wed Jan 21, 2015 10:33 pm
- Forum: Mod Creation
- Topic: Lindworm Issues
- Replies: 6
- Views: 7582
Re: Lindworm Issues
Bumping, as this is still an issue that no one seems to resolve across any of the threads
- Wed Jan 21, 2015 11:42 am
- Forum: Support and Tech Discussion
- Topic: [Custom Dungeon Script Issue] Repeating Text on timer
- Replies: 4
- Views: 7677
Re: [Custom Dungeon Script Issue] Repeating Text on timer
Yeah I figured this out on the car ride home. Thank you though for your patience.
- Wed Jan 21, 2015 11:29 am
- Forum: Mod Creation
- Topic: Lindworm Issues
- Replies: 6
- Views: 7582
Re: Lindworm Issues
There is two used for cinematics, and one used for the actual battle. I'm using the right one, I'm sure.
- Wed Jan 21, 2015 10:58 am
- Forum: Mod Creation
- Topic: Lindworm Issues
- Replies: 6
- Views: 7582
Lindworm Issues
So I want to make a Lindworm fight. But since its a custom dungeon, he shouldn't be spawning enemies of pulling that shield trick. However, when I spawn him with both those disabled, he lands, roars, and just stops. He's damagable, but refuses to really do anything. Any tips on how to get this Wurm ...
- Wed Jan 21, 2015 4:05 am
- Forum: Support and Tech Discussion
- Topic: [Custom Dungeon Script Issue] Repeating Text on timer
- Replies: 4
- Views: 7677
Re: [Custom Dungeon Script Issue] Repeating Text on timer
Here's the script for the first timer (timer_2)
- Wed Jan 21, 2015 3:53 am
- Forum: Support and Tech Discussion
- Topic: [Custom Dungeon Script Issue] Repeating Text on timer
- Replies: 4
- Views: 7677
[Custom Dungeon Script Issue] Repeating Text on timer
Okay I have a small issue. The dungeon I am building has an issue. I have a room set up to play out a makeshift cutscene with even played off a timer. However the issue seems to be that the timer isn't progressing, instead just ticking on '1' the whole time http://i.imgur.com/GjNXQnU.png here's a sm...
- Fri Jan 16, 2015 8:43 am
- Forum: Support and Tech Discussion
- Topic: [Custom Dungeon Issue] Music Bug??
- Replies: 3
- Views: 6204
Re: [Custom Dungeon Issue] Music Bug??
This worked for the wave system, but I'm not sure how to get the music to change. What do I fill in for Gamemode, exactly? Sorry I'm new to scripting in general, this is a learning experience