Search found 150 matches

by Lex
Mon May 14, 2012 3:34 pm
Forum: Support and Tech Discussion
Topic: Playing below official minimum requirements
Replies: 24
Views: 30675

Re: Playing below official minimum requirements

Thanks to badhabit I am able to check actual number of FPS in game. In normal corridor I can see ~30fps, in Maze of Madness (bigger area with lots of teleports) ~18fps.
by Lex
Mon May 14, 2012 3:27 pm
Forum: Support and Tech Discussion
Topic: HD 5450
Replies: 11
Views: 17283

Re: HD 5450

badhabit wrote:also, the grimrock.cfg option: debugInfo = true offers FPS
Yeah, it worked! Thanks :D
by Lex
Mon May 14, 2012 3:09 am
Forum: Support and Tech Discussion
Topic: HD 5450
Replies: 11
Views: 17283

Re: HD 5450

Where is an option to get number of FPS in game?
by Lex
Sun May 13, 2012 7:52 pm
Forum: Support and Tech Discussion
Topic: weird amount of gained experience
Replies: 9
Views: 10098

Re: weird amount of gained experience

Since the editor is going to be built into the game, I guess the next patch (1.2.0?) would come out when the editor is ready for release. TBH, I'm more interested to see the list of current known bugs (to be fixed) than in release date of next patch. :D I'm paying great attention to every aspect / ...
by Lex
Sun May 13, 2012 7:17 pm
Forum: Support and Tech Discussion
Topic: weird amount of gained experience
Replies: 9
Views: 10098

Re: weird amount of gained experience

Thanks for the report! Sounds like the onscreen exp indicator doesn't take into account the bonus exp gained from advanced monsters. Ah, so it is a bug. Thanks for confirmation. Is there any topic about next patch progress (= what is going to be fixed?). There is only 1.1.4 patch progression but it...
by Lex
Sun May 13, 2012 1:31 am
Forum: Support and Tech Discussion
Topic: weird amount of gained experience
Replies: 9
Views: 10098

weird amount of gained experience

As I am monitoring my party to check if all characters are getting full XP points after every fight I sometimes noticed weird things with that. For example: on level 6: four spiders on the way to Cutlass - after killing each of them, one by one, there were four messages 175XP, but I noticed that cha...
by Lex
Sat May 12, 2012 9:20 pm
Forum: Gameplay Hints
Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
Replies: 107
Views: 285230

Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Thels wrote:GameBanshee also lists them.
On list? yes. But on included screenshot? no. Or still can't see them.
by Lex
Sat May 12, 2012 7:35 pm
Forum: Gameplay Hints
Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
Replies: 107
Views: 285230

Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

I'll count them on my next run, though. For the time being, I'll remove them from the list. For every game total number of arrows can be different as they can be dropped from monsters also, not just found (or maybe you think about counting these to be found only?). How did they appear on the list? ...
by Lex
Sat May 12, 2012 5:42 pm
Forum: Gameplay Hints
Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
Replies: 107
Views: 285230

Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

I have these dropped arrows in separate pile, never used them either. ;)
BTW: do I understand correctly that they are changing to normal type ones after proper use and need to be enchanted to gain bonus again?
by Lex
Sat May 12, 2012 5:18 pm
Forum: Gameplay Hints
Topic: [SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES
Replies: 107
Views: 285230

Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Seems like it. A screenshot of your automap would help, if you haven't disabled that. GameBanshee says there are 5 arrows and 3 fire arrows there. Here is automap from my test run to make us both sure: http://img842.imageshack.us/img842/2701/arrowsmap.jpg And more info from me: So far I haven't use...