Search found 11 matches

by Daveyx0
Mon Jan 05, 2015 11:02 pm
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

Re: [Scripts,Assets] Small interesting additions

Added Tearable Castle Cloth. Hope it works :) I will surely be using that one in my dungeon.
by Daveyx0
Sat Jan 03, 2015 11:45 am
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

Re: [Scripts,Assets] Small interesting additions

The bomb download is fixed. It should contain all files now. :)
by Daveyx0
Fri Jan 02, 2015 10:01 pm
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

Re: [Scripts,Assets] Small interesting additions

Wow... so I messed up twice. It should really work now!
by Daveyx0
Fri Jan 02, 2015 8:53 pm
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

Re: [Scripts,Assets] Small interesting additions

Thanks Bongobeat!

Drakkan, I updated both scripts for the fogs to make it more suited for dark indoor areas. :)
by Daveyx0
Fri Jan 02, 2015 7:09 pm
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

Re: [Scripts,Assets] Small interesting additions

I toned down the frozen sky a bit and updated the code. Also added a WIP fire_sky which is basically a sky entity for hot areas. I made it a bit less foggy, as fire areas are often dark already (mine is at least). I fixed the death bomb already, Ciccipicci :) Nice to know that the wardens work. Also...
by Daveyx0
Fri Jan 02, 2015 1:04 am
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

Re: [Scripts,Assets] Small interesting additions

Thanks Drakkan! You are quite fast in testing them :D Thanks! The death bomb should be fixed, I forgot the particle indeed. The problem with the torches is that in-code it seems that the index for the torch-lit always resets to 131 whatever I do. I don't know the solution atm, so I will need to stic...
by Daveyx0
Fri Jan 02, 2015 12:17 am
Forum: Mod Creation
Topic: [Scripts,Assets] Small interesting additions
Replies: 27
Views: 24849

[Scripts,Assets] Small interesting additions

Hey there, I'm Daveyx0 and I'm quite new to the Grimrock modding scene. Besides this, I mainly mod for Minecraft which is quite something else. I decided to check this out for level design and lua experience. So the last couple of days I came to know the community and the amazing content that everyo...
by Daveyx0
Thu Jan 01, 2015 4:10 pm
Forum: Mod Creation
Topic: MERRY CHRISTMAS AND HAPPY NEW TO ALL
Replies: 16
Views: 15000

Re: MERRY CHRISTMAS AND HAPPY NEW TO ALL

Happy New Year to all!! :D
by Daveyx0
Thu Jan 01, 2015 2:17 am
Forum: Mod Creation
Topic: a nice cavern filled with lava
Replies: 66
Views: 82688

Re: a nice cavern filled with lava

Really nice! I was wondering what would be the best way. Now just add an invisible platform and make the golem walk over it >:D
by Daveyx0
Sun Dec 28, 2014 6:44 pm
Forum: Mod Creation
Topic: [WIP] Combined custom content thread
Replies: 51
Views: 49823

Re: [WIP] Combined custom content thread

So the sounds for the lizards simply work for everyone? Strangely enough, it gives me: warning: no such sample: ice_lizard_walk . I have a legit version of the game, so I should have the correct dat file. The animations work great though. Anyone had this issue before? I would appreciate any help ;) ...