Code: Select all
function damagemummy()
local m = findEntity("mummy_2")
if m ~= nil then
damageTile(m.level, m.x, m.y, 0, m.elevation, 1, "shock", 5)
end
end
Code: Select all
function damagemummy()
local m = findEntity("mummy_2")
if m ~= nil then
damageTile(m.level, m.x, m.y, 0, m.elevation, 1, "shock", 5)
end
end