Search found 10 matches

by Oxijyn
Tue Nov 18, 2014 11:08 pm
Forum: Mod Creation
Topic: LoG1 tilesets???
Replies: 69
Views: 80699

Re: LoG1 tilesets???

If I knew how to do such things, I'd start work on that. I was just thinking this morning that I'd love to have access to some of those tilesets for my current project.
by Oxijyn
Tue Nov 18, 2014 11:48 am
Forum: Mod Creation
Topic: [Custom Tileset] ODS - Old Dongeon Style TileSet v1.3
Replies: 50
Views: 57116

Re: [WIP][Custom Tileset] ODS - Old Dongeon Style TileSet v1

All right. Looking forward to the new stuff coming.

Thanks.
by Oxijyn
Tue Nov 18, 2014 7:55 am
Forum: Mod Creation
Topic: [Custom Tileset] ODS - Old Dongeon Style TileSet v1.3
Replies: 50
Views: 57116

Re: [WIP][Custom Tileset] ODS - Old Dongeon Style TileSet v1

Doridion, Another question. I'm currently attempting to use this in a mod I'm making, but it appears that no map definition is happening. Squares are being uncovered, but there's no indication of stairs or walls. Not sure if that was something you were aware of, but I figured I'd ask what's up with ...
by Oxijyn
Sun Nov 09, 2014 12:32 am
Forum: Mod Creation
Topic: How to use the Sound Game Object
Replies: 6
Views: 6096

Re: How to use the Sound Game Object

I think you need a .monster after the end of skeleton_commander_1

So like... skeleton_commander_1.monster

Not 100% certain, coding is not something I'm good at.
by Oxijyn
Sat Nov 08, 2014 2:47 am
Forum: Mod Creation
Topic: [Custom Tileset] ODS - Old Dongeon Style TileSet v1.3
Replies: 50
Views: 57116

Re: [WIP][Custom Tileset] ODS - Old Dongeon Style TileSet v1

Woo!

Glad to hear that everything's no longer topsy-turvy with the doors. Thanks Doridion.
by Oxijyn
Fri Nov 07, 2014 11:26 pm
Forum: Mod Creation
Topic: [Custom Tileset] ODS - Old Dongeon Style TileSet v1.3
Replies: 50
Views: 57116

Re: [WIP][Custom Tileset] ODS - Old Dongeon Style TileSet v1

Not a problem. Hope this gets resolved easily enough, this tileset is awesome and I look forward to using it. :D
by Oxijyn
Fri Nov 07, 2014 10:55 pm
Forum: Mod Creation
Topic: [Custom Tileset] ODS - Old Dongeon Style TileSet v1.3
Replies: 50
Views: 57116

Re: [WIP][Custom Tileset] ODS - Old Dongeon Style TileSet v1

I appear to be having problems getting the doors to open with anything except pullchains. Not sure if I'm the only one with that issue.

Other than that, I'm loving the style of this, definitely cool.
by Oxijyn
Wed Oct 29, 2014 11:46 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3955
Views: 3194939

Re: Ask a simple question, get a simple answer

How to make a invisible pressure plate withought making the floor under it invisible? Becouse disabling the model does just that. You can use the floor_trigger item to function like an invisible pressure plate if I'm understanding what you're asking correctly. What's the name of the door in which t...
by Oxijyn
Wed Oct 29, 2014 8:56 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3955
Views: 3194939

Re: Ask a simple question, get a simple answer

NutJob wrote:I think I had that same problem last week but after adding a height map it worked. (Sorry not at computer w/grimrock on it atm)
Well shoot. I'd tried that before and for whatever reason it wasn't working, but now it does. Thanks.
by Oxijyn
Wed Oct 29, 2014 8:45 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3955
Views: 3194939

Re: Ask a simple question, get a simple answer

Why is the floor invisible when I use the mine_floor_grass tile? I've looked around, but I haven't seen it mentioned in any of the threads I've browsed.