Search found 56 matches
- Mon Nov 17, 2014 9:03 pm
- Forum: Grimrock 2 Discussion
- Topic: Wishlist for LoG2 improvements
- Replies: 37
- Views: 35286
Re: Wishlist for LoG2 improvements
Secret walls with no distinguishing characteristics... sounds like secrets in Wolfenstein 3D. Hold down space, and zoom along a wall section. I agree that keyboard shortcuts would be ideal for quick combat. As for moving and using shortcuts, it is entirely possible. Consider that there are many FPSs...
- Sat Nov 08, 2014 9:15 am
- Forum: Grimrock 2 Discussion
- Topic: Beta 2.1.16
- Replies: 9
- Views: 8829
Re: Beta 2.1.16
What about a set bonus with extra DEX and Evasion if wearing all pieces of Rogues? Can you do that?
- Fri Nov 07, 2014 9:46 pm
- Forum: Grimrock 2 Discussion
- Topic: Wand of Fear?
- Replies: 7
- Views: 8517
Re: Wand of Fear?
How did you manage to use it on yourself?
- Fri Nov 07, 2014 5:49 pm
- Forum: Grimrock 2 Discussion
- Topic: Beta 2.1.16
- Replies: 9
- Views: 8829
Re: Beta 2.1.16
Will we at some point have access to the levelling system petri? Specifically the experience tables, skill points per level, and experience rates (so that we could say create a Tome that permanently increases all experience gained by +x% amount) Will we also at some point have access to modifying ex...
- Thu Nov 06, 2014 2:59 am
- Forum: Support and Tech Discussion
- Topic: Very hot
- Replies: 95
- Views: 106473
Re: Very hot
@Petri; "Playable" is a poor term for a game. Technically the game is playable at 10 to 15 FPS, but that isn't what most people think of when they mean "Playable". Unfortunately, the norm these days is to push 1080p and 60 FPS, and anything less, it is seen as sub-par quality. Mo...
- Wed Nov 05, 2014 9:53 am
- Forum: Support and Tech Discussion
- Topic: Very hot
- Replies: 95
- Views: 106473
Re: Very hot
What about including an option to remove dynamic shadowing? This would be the shadows cast by light sources whether that it the moon, sun, or torches. Fixed shadows, such as those on character models would likely be unaffected. If dynamic shadows were disabled, those with less than stellar machines ...
- Wed Nov 05, 2014 7:53 am
- Forum: Support and Tech Discussion
- Topic: Very hot
- Replies: 95
- Views: 106473
Re: Very hot
Multithreading is about threads, not cores. You are thinking of Multicore support, where it runs on multiple cores. Multithreading and Multicore are two VERY different issues. Most computer cores can have more than one thread per core. Most computers these days have at least two cores. A program can...
- Wed Nov 05, 2014 4:44 am
- Forum: Support and Tech Discussion
- Topic: Very hot
- Replies: 95
- Views: 106473
Re: Very hot
You mentioned earlier that you had a 20 FPS drop in at least one outdoor zone, while everywhere else you get 60+ FPS. If you can't get consistent 60 FPS with FAR exceeding recommended specs, then that implies there is a problem. I'm asking if you cleaned your vents and thus get 60 FPS in that one ba...
- Wed Nov 05, 2014 1:50 am
- Forum: Support and Tech Discussion
- Topic: Very hot
- Replies: 95
- Views: 106473
Re: Very hot
Did you clean your air vents, Dr. Disaster? If you did, did that fix YOUR framerate loss in outdoor areas? If it isn't vents, what could the problem be other than a poorly optimized engine? We are doing a method of elimination. If it isn't all the other problems, and there is still a framerate drop,...
- Mon Nov 03, 2014 8:31 pm
- Forum: Support and Tech Discussion
- Topic: Game Sluggish (Outside Areas)
- Replies: 36
- Views: 32915
Re: Game Sluggish (Outside Areas)
@Dr. Disaster; If neither your CPU or GPU is being maxxed out AND you still encounter lowered framerates, then what do you think the problem is? Why can't the problem be the engine itself? Since your computer far exceeds recommended specs and yet still suffers a framerate drop, and its not a hardwar...