Search found 32 matches
- Mon Apr 30, 2012 3:09 pm
- Forum: Modding
- Topic: It's not a DM game without people attacking the save files
- Replies: 12
- Views: 16860
Re: It's not a DM game without people attacking the save fil
The idea was about password hidden in the game. So only application can read that file. Technically what i was suggesting was encryption instead of only zipping. Encryption is known system. Im sure everybody knows or at least heard about it. If someone wants to cheat in a single player game then let...
- Mon Apr 30, 2012 2:55 pm
- Forum: Modding
- Topic: Custom portraits in old (pre-patch) saved games
- Replies: 5
- Views: 10228
- Mon Apr 30, 2012 9:56 am
- Forum: Modding
- Topic: It's not a DM game without people attacking the save files
- Replies: 12
- Views: 16860
Re: It's not a DM game without people attacking the save fil
OK, lets try to look at this problem from the other side. From the point of view of dungeon designer. Imagine a situation that your dungeon is based on "Im missing this item" or some dungeon setup - for example locked mapping. Wouldnt be better if such files as savegames and *.dat files we...
- Sat Apr 28, 2012 9:57 pm
- Forum: Grimrock 1 Discussion
- Topic: Nearly to complete game
- Replies: 3
- Views: 3632
Re: Nearly to complete game
For me is grimrock just platform for adventures. So no need for grimrock II, just new adventures...
- Sat Apr 28, 2012 8:54 pm
- Forum: Modding
- Topic: Save editor
- Replies: 74
- Views: 120041
Re: Save editor
This can be done thru lua scripting for sure.VR_Dragon wrote:The ability to add items to inventory, adjust stats, and increase skill points, trait picks, etc... would be nice.
- Sat Apr 28, 2012 7:14 am
- Forum: Support and Tech Discussion
- Topic: A very sad customer
- Replies: 7
- Views: 8272
Re: A very sad customer
Same problem on my machine. Maybe we should consider this as inbalance or maybe a bug. In future - more custom dungeons will come and without any fix, such dungeons will be unplayable.
- Thu Apr 26, 2012 9:55 pm
- Forum: Grimrock 1 Discussion
- Topic: [Spoilers]Toorum Document in my folder
- Replies: 10
- Views: 11031
Re: Toorum Document in my folder
Goes to advance search.....puits Toorum and title search.....hmmm nope can't find it....but thanks for acting like there are a million threads just stating this... But there actually is so many topics. Try to improve your search tactics. http://www.grimrock.net/forum/search.php?keywords=Toorum - 39...
- Thu Apr 26, 2012 3:30 pm
- Forum: Gameplay Hints
- Topic: Do you need to keep the treasures?
- Replies: 15
- Views: 21072
Re: Do you need to keep the treasures?
Understand. Sometimes I missed them in my inventory.PSY wrote:Can't go anywhere w/o them. I'd rather ditch my foodkitty wrote:I put them back everytime in the same spot I took them from. Never keep them.
- Thu Apr 26, 2012 3:14 pm
- Forum: Gameplay Hints
- Topic: Do you need to keep the treasures?
- Replies: 15
- Views: 21072
Re: Do you need to keep the treasures?
I put them back everytime in the same spot I took them from. Never keep them.MrAtrion wrote:I don't think so. The game counts every treasure you find so it is unnecessary to carry them all the time.
- Wed Apr 25, 2012 8:05 pm
- Forum: Grimrock 1 Discussion
- Topic: any chance of a random dungeon generator in the future?
- Replies: 62
- Views: 124045
Re: any chance of a random dungeon generator in the future?
Please do not ruin this game...