Search found 20 matches
- Sat Oct 25, 2014 11:01 am
- Forum: Gameplay Hints
- Topic: A little food secret...
- Replies: 20
- Views: 34009
Re: A little food secret...
Are you sure about Minotaurs? Since "favourite" food of other demi-animal races are based on preferences of the animals their are related to, I think Minotaurs are supposed to be vegetarian, like cows and the like. Is there any grass-like food available? Still don't get any points if Mino...
- Fri Oct 24, 2014 7:44 pm
- Forum: Gameplay Hints
- Topic: triple-teleport room - I'm too slow!!
- Replies: 4
- Views: 5702
Re: triple-teleport room - I'm too slow!!
Ah, now I know what we're talking about
If you wanna see it as a video: Legend of Grimrock II Guide #6: Forgotten River & mehr (deutsch)
The link should start at the correct position (and goes on until 24:50). Just switch off the commentary, if you don't wanna listen to my awful german
If you wanna see it as a video: Legend of Grimrock II Guide #6: Forgotten River & mehr (deutsch)
The link should start at the correct position (and goes on until 24:50). Just switch off the commentary, if you don't wanna listen to my awful german
- Fri Oct 24, 2014 5:49 pm
- Forum: Gameplay Hints
- Topic: triple-teleport room - I'm too slow!!
- Replies: 4
- Views: 5702
Re: triple-teleport room - I'm too slow!!
At which riddle do you speak off? There are a lot of "tripple teleports"
- Fri Oct 24, 2014 8:07 am
- Forum: Gameplay Hints
- Topic: Sleet Island - Philosopher Stones riddle
- Replies: 5
- Views: 9352
Re: Sleet Island - Philosopher Stones riddle
If you wanna see it with a video, here we go: Legend of Grimrock II Guide: Philosopher's Stone (deutsch)
As it's written, the commentary is in german. Just switch it off
As it's written, the commentary is in german. Just switch it off
- Thu Oct 23, 2014 12:46 pm
- Forum: Gameplay Hints
- Topic: [Spoiler] ALL MAPS, SECRETS, TREASURES, GEMS, ITEMS, SKULLS
- Replies: 97
- Views: 236735
Re: [Spoiler] ALL MAPS, SECRETS, TREASURES, GEMS, ITEMS, SKU
Not everything in life must be complicatedwhackangel wrote: That simple hey ? >___<
- Thu Oct 23, 2014 12:02 pm
- Forum: Gameplay Hints
- Topic: [Spoiler] ALL MAPS, SECRETS, TREASURES, GEMS, ITEMS, SKULLS
- Replies: 97
- Views: 236735
Re: [Spoiler] ALL MAPS, SECRETS, TREASURES, GEMS, ITEMS, SKU
"Normal" items, which are laying aroundwhackangel wrote:Also, one question dearest PSY : what are supposed to be the feathers sign you keep displaying on the maps ??
- Thu Oct 23, 2014 8:54 am
- Forum: Gameplay Hints
- Topic: Mutation and Food (possible spoiler)
- Replies: 5
- Views: 8513
Re: Mutation and Food (possible spoiler)
I wrote nothing else. The stats seems to be random when you CREAT the rat, not with any levelup. I tested it with two ratssapientCrow wrote:Because when i feed them I get the same stats as well even if I reload.
- Thu Oct 23, 2014 8:51 am
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 455287
Re: Legend of Grimrock 3
I know, that story is getting old. But it's part of the Grimrock-Lore. So...don't mind. And start again as a prisoner in Grimrock IIISaice wrote:Not starting as a prisoner
- Thu Oct 23, 2014 6:12 am
- Forum: Gameplay Hints
- Topic: Fastest route to 2 crystal flowers or even 1?
- Replies: 6
- Views: 9827
Re: Fastest route to 2 crystal flowers or even 1?
The fastest and most easy one is for me at the Forgotten River:
Oups, haven't read carefuly enough. Doublepost, mea culpa
SpoilerShow
by the entrance to the pyramid. Just use a hidden switch, the bridge which appears and there you go...
Oups, haven't read carefuly enough. Doublepost, mea culpa
- Thu Oct 23, 2014 4:44 am
- Forum: Gameplay Hints
- Topic: Mutation and Food (possible spoiler)
- Replies: 5
- Views: 8513
Re: Mutation and Food (possible spoiler)
The "mutation" seems to be done with the creation of the champ. Means, from the creation to every level up you will get the same stats. If you create a new champ, it will be random again The food thing is a little bit different. It depends on race and what you give them to eat. So far work...