Search found 34 matches
- Fri Oct 31, 2014 2:50 am
- Forum: Mod Creation
- Topic: Editing races/classes
- Replies: 4
- Views: 4388
Re: Editing races/classes
If I recall correctly, we have found out that there are defineRace() and defineClass(). The thing we don't know is what gets plugged into those functions. So we will be able to make races and classes once the scripting reference is released.
- Mon Oct 27, 2014 1:31 am
- Forum: Custom Dungeons
- Topic: B.A.R (Big Ass Room) A Dungeon with ALL Armors and Weapons
- Replies: 0
- Views: 5573
B.A.R (Big Ass Room) A Dungeon with ALL Armors and Weapons
This is just something I made so I could have a look at every single piece of armor and every single weapon that Legend of Grimrock 2 has to offer so I can organize and balance my custom dungeon better. Included in the zip file is two Microsoft Word Documents that include all the weapons and armors ...
- Sun Oct 26, 2014 10:47 pm
- Forum: Custom Dungeons
- Topic: [LoGII-PORTRAITS] Potawan Pack
- Replies: 42
- Views: 74203
Re: Potawan Portraits Pack
Ya. There's a lot of stuff like Diablo and such in there.Ciccipicci wrote:Thank you KadoDragon. Your portraits set reminds me past games that I loved!
- Sun Oct 26, 2014 6:12 pm
- Forum: Custom Dungeons
- Topic: [LoGII-PORTRAITS] Potawan Pack
- Replies: 42
- Views: 74203
Re: Potawan Portraits Pack
We need more. I am shocked it's been this long and these are the only Portaits so far anyone has made. I am even more shocked no one has collected on the ones from LoG 1 and converted them over to the LoG 2 format for us all. I managed to get a pack of 348 portraits for LoG1, and made them usable i...
- Sun Oct 26, 2014 1:58 am
- Forum: Custom Dungeons
- Topic: Firearms Testing Range!
- Replies: 4
- Views: 8675
Re: Firearms Testing Range!
I want to download this, but I don't have the steam version. Do you have a non-steam download for it?
- Sat Oct 25, 2014 9:22 pm
- Forum: Custom Dungeons
- Topic: [LoGII-PORTRAITS] Potawan Pack
- Replies: 42
- Views: 74203
Re: Potawan Portraits Pack
I was looking through these saying, "Man, these are pretty good." Then there was Dovahkiin and a couple of Argonians.
Why is this under custom dungeons though?
Why is this under custom dungeons though?
- Fri Oct 24, 2014 9:42 am
- Forum: Mod Creation
- Topic: Limits on # of custom Race/Class??
- Replies: 15
- Views: 16777
Re: Limits on # of custom Race/Class??
akroma222 wrote:(I think we should start a bank of custom portraits for the onslaught of custom races) This! All of the this! I have a couple ideas for custom races and I would need portraits. But I am a sucky artist, so... ... and none of us will have the time to draw up multiple portraits for mul...
- Fri Oct 24, 2014 8:03 am
- Forum: Mod Creation
- Topic: Limits on # of custom Race/Class??
- Replies: 15
- Views: 16777
Re: Limits on # of custom Race/Class??
This! All of the this! I have a couple ideas for custom races and I would need portraits. But I am a sucky artist, so...akroma222 wrote:(I think we should start a bank of custom portraits for the onslaught of custom races)
- Fri Oct 24, 2014 7:53 am
- Forum: Mod Creation
- Topic: Limits on # of custom Race/Class??
- Replies: 15
- Views: 16777
Re: Limits on # of custom Race/Class??
From the customization I've seen so far, I wouldn't see why not. It might get a little complicated on that front though.akroma222 wrote:Thats very true... I have not seen a skill tree either, as such...
Speaking of skills, do you know if we will be able to define new skills/traits??
- Fri Oct 24, 2014 6:52 am
- Forum: Mod Creation
- Topic: Sequence and multiple triggers
- Replies: 2
- Views: 4950
Re: Sequence and multiple triggers
How to make a sequence floor trigger where you have to move in a specific way either with invisible or plate floor triggers? and how to make a multiple trigger, where you have to press several floor plates at once to activate something? Not sure about the sequenced one. But having multiple floor tr...