Search found 61 matches
- Wed Feb 25, 2015 3:11 pm
- Forum: Grimrock 2 Discussion
- Topic: *Spoilers* Nexus Ending Discussion
- Replies: 13
- Views: 21403
Re: *Spoilers* Nexus Ending Discussion
The Island Master is allowed to have friends. The Wyrmbounds used the airship to leave the island and steal the dragon's egg, which presumably became Lindworm. If I had to guess, I'd say the ship was programmed to leave, so that the group is forced to acclimate and come to fully understand why there...
- Sun Dec 21, 2014 4:48 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2: Where's my Catch-the-Light puzzle?
- Replies: 13
- Views: 15544
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
I totally forgot about that one Azel! I loved that!
Not super twitch, but there was also the one in the cemetery where
Not super twitch, but there was also the one in the cemetery where
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You step on the pressure plate, then have to turn and throw things through the three doors as they open.
- Fri Dec 19, 2014 11:06 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2: Where's my Catch-the-Light puzzle?
- Replies: 13
- Views: 15544
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
We get that variant in the
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cemetery.
Dodge the Light. With, what, 5 bouncing lights that have to be avoided perfectly to nab a treasure chest
Dodge the Light. With, what, 5 bouncing lights that have to be avoided perfectly to nab a treasure chest
- Thu Dec 18, 2014 8:12 am
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 487157
Re: Legend of Grimrock 3
More Puzzles. New monsters. more/new spells. All standard stuff, as far as I'm concerned. What about... maybe I'm a jerk for suggesting it. But what about DLC for Grimrock 2? Game was cheap enough, I'd throw some more money at them for a dev-created canonical module. See where teh party ends up, yea...
- Thu Dec 18, 2014 7:58 am
- Forum: Gameplay Hints
- Topic: "Wasted" a key
- Replies: 5
- Views: 9452
Re: "Wasted" a key
Sounds like you threw the key.
- Thu Dec 18, 2014 7:48 am
- Forum: Gameplay Hints
- Topic: How do I get to Barren Desert
- Replies: 17
- Views: 26809
Re: How do I get to Barren Desert
The two teleporters are connected. When you step into the one, you're teleported to the other. There are, I believe, 2 safe points that you can teleport to. One is when the teleporter is over the place in front of the power gem. The other is in that alcove to the right, where the teleporter kinda &...
- Wed Dec 17, 2014 1:33 am
- Forum: Gameplay Hints
- Topic: Ways to attack an enemy on a lower level?
- Replies: 4
- Views: 8744
Re: Ways to attack an enemy on a lower level?
Forcefield (Concentrate 2) will allow you to temporarily create a bottleneck. Position yourself in a corner and cast it on one of the adjacent, open spaces to block that space off for a short time. If you have energy potions to spare, you can even weave in other spells. Forcefield. Fireburst. Forcef...
- Fri Dec 05, 2014 12:14 am
- Forum: Gameplay Hints
- Topic: Hints for Meteor?
- Replies: 6
- Views: 12443
Re: Hints for Meteor?
I don't know that this is really a spoiler. It isn't the exact location, but it does apply a bit of logic to narrow down the search even more. Consider. You think they meet in sleet island. To check that more quickly than making 6 maps you could trace maps for the eyesight of just one statue (i.e.: ...
- Mon Dec 01, 2014 7:55 pm
- Forum: Grimrock 2 Discussion
- Topic: Food and Puzzles don't mix
- Replies: 131
- Views: 134246
Re: Food and Puzzles don't mix
I'm having trouble understanding... why would food not be classified as one of those distraction/motivation factors? It's a subsystem that adds a layer of immersion and the illusion of urgency to the party's mission. The latent conflict between the two systems--the conflict that you outline--helps d...
- Thu Nov 27, 2014 11:44 am
- Forum: Grimrock 2 Discussion
- Topic: Completed the game, my take on some things.
- Replies: 7
- Views: 8561
Re: Completed the game, my take on some things.
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Wait, so Kilhagan isn't The Trickster?