Search found 26 matches
- Wed Oct 22, 2014 10:01 am
- Forum: Gameplay Hints
- Topic: Gold Keys
- Replies: 24
- Views: 64809
Re: Gold Keys
You usually find a gold key nearby the gold locks.
- Tue Oct 21, 2014 3:43 pm
- Forum: Gameplay Hints
- Topic: Underwater door in the sewers
- Replies: 5
- Views: 6266
Re: Underwater door in the sewers
How do you get to the green gem behind a grate in the same room?
Edit: Nevermind, found it.
Edit: Nevermind, found it.
SpoilerShow
There is a secret button in the "follow the leader" puzzle, on the middle pillar connected by 2 bridges.
- Tue Oct 21, 2014 3:37 pm
- Forum: Gameplay Hints
- Topic: [Spoilers] Special Armor Set Compendium v1.5
- Replies: 76
- Views: 232566
Re: [Spoilers] Special Armor Set Compendium v1.5
To be more specific on the meteor shield:
It's right next to the Sewer Exit West in an alcove. When you take it,
It's right next to the Sewer Exit West in an alcove. When you take it,
SpoilerShow
The Trickster will ambush you for a little dance.
- Tue Oct 21, 2014 10:29 am
- Forum: Grimrock 2 Discussion
- Topic: Beta 2.1.11
- Replies: 19
- Views: 19410
Re: Beta 2.1.11
I agree with Isaac, a Dark Souls like system where it saves when you quit in ironman would be much preferred. The point of ironman / save crystals only once is that you can't save-scum and have only one save, not that you aren't allowed to have a live outside of the game anymore. In normal ironmode ...
- Mon Oct 20, 2014 8:51 pm
- Forum: Grimrock 2 Discussion
- Topic: Beta 2.1.11
- Replies: 19
- Views: 19410
Re: Beta 2.1.11
Since people use these threads for bug reports: When you cast the meteor spell on a monster that attacks you, some of the hits seem to hit yourself. At least with the spiders in crystal mines, I guess they occupy the square of the player while they are in their attack animation? Not sure if this is ...
- Mon Oct 20, 2014 7:45 pm
- Forum: Gameplay Hints
- Topic: Leveling
- Replies: 9
- Views: 9562
Re: Leveling
Pretty sure enemies (at least some enemies) respawn after one in-game day has passed. Only in outside areas though.
As far as where to go next:
As far as where to go next:
SpoilerShow
Once you reach the river, the game opens up a bit, but in terms of difficulty the bog is the next area after that I'd say.
- Sun Oct 19, 2014 11:39 am
- Forum: Gameplay Hints
- Topic: Ring on a String?
- Replies: 6
- Views: 30028
Re: Ring on a String?
SpoilerShow
It raises your level by 1. Doesn't give a skill point, but all other benefits like the rogue crit chance per level.
- Sun Oct 19, 2014 11:18 am
- Forum: Gameplay Hints
- Topic: Treasure in the bog (spoiler)
- Replies: 6
- Views: 9114
Re: Treasure in the bog (spoiler)
SpoilerShow
The fallen spirits refer to the broken talking heads. In the area only accessible by teleporter there are 4 of them close by, dig in the middle of them.
- Sun Oct 19, 2014 11:14 am
- Forum: Gameplay Hints
- Topic: Help with party composition
- Replies: 3
- Views: 5391
Re: Help with party composition
If you play on ironman, I'd suggest an alchemist so you get infinite potions, since you will need to heal wounds and other status effects.
SpoilerShow
There's even a resurrection potion this time around.
- Sat Oct 18, 2014 9:42 pm
- Forum: Gameplay Hints
- Topic: Is there a special food for each race?
- Replies: 2
- Views: 5502
Is there a special food for each race?
I already knew about giving cheese to Ratlings, but after feeding my Insectoid Mage 2 of the spiky fruits she gained + Willpower.
Maybe there is a stat-growing food for each of the races?
Maybe there is a stat-growing food for each of the races?