Search found 7 matches
- Sat Nov 08, 2014 9:17 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3195184
Re: Ask a simple question, get a simple answer
What am I doing wrong? (and of course, apologies if this has been asked somewhere already, I couldn't find it.) I am using the Mine tileset, with Elevation only. (no heightmap). My Champions are starting at the bottom, and will need to work their way up 7 levels to escape. The center of my map I wan...
- Tue Nov 04, 2014 4:53 am
- Forum: Support and Tech Discussion
- Topic: V2.1.13 - BUG COLLECTION
- Replies: 97
- Views: 103900
Re: V2.1.13 - BUG COLLECTION
Two Visual Glitches I remembered to take screenshots of. I hope these aren't repeats/fixed in 2.1.13 :arrow: 4 Skeletons in a catacomb (overlapping models) Location http://i.imgur.com/lY9CcAv.jpg?1 Picture http://i.imgur.com/8aeKEeL.jpg?1 :arrow: Floating Tree in Stormbreach Location at the "!&...
- Tue Oct 07, 2014 4:10 am
- Forum: Modding
- Topic: Health = 0
- Replies: 4
- Views: 5061
Health = 0
I have a script that sets the each champion's health to 0. They "die" but it's not game over.
Is this intentional? I WANT the champions to show 0 health and to have skull portraits. Something comes by and resurrects them (party:heal()) later.
Is this intentional? I WANT the champions to show 0 health and to have skull portraits. Something comes by and resurrects them (party:heal()) later.
- Mon Oct 06, 2014 5:33 pm
- Forum: Modding
- Topic: Sleep and Ladders
- Replies: 8
- Views: 8499
Re: Sleep and Ladders
Maethalion, I hope you stick around for Grimrock 2 editing - you obviously have a strong talent for coding and building useful tools and functions :) Coding is my day job :D (I'm clueless on modeling tho - and GMT doesn't work on a mac) and I certainly will. Preordered it a few days ago - I didn't ...
- Sat Oct 04, 2014 2:21 pm
- Forum: Modding
- Topic: Sleep and Ladders
- Replies: 8
- Views: 8499
Re: Sleep and Ladders
How exactly do I do this? I was looking at this site but there doesn't seem to be an "onActivate" hook for... well, anything.-- Then here you'd add your complicated scripting on the ladder
- Sat Oct 04, 2014 2:16 pm
- Forum: Modding
- Topic: Sleep and Ladders
- Replies: 8
- Views: 8499
Re: Sleep and Ladders
What's the specific purpose for the sleep function? I've only just skimmed it, but Grimrock has sleeping as a built in feature. The sleep:start(...) function isn't intended to make the party rest. It's intent is to "Do A. Wait y seconds. Do B." The Cinematics page uses the "sleep&quo...
- Sat Oct 04, 2014 4:24 am
- Forum: Modding
- Topic: Sleep and Ladders
- Replies: 8
- Views: 8499
Sleep and Ladders
Hey everyone, Just got into modding Grimrock, and two of the features I was looking for (sleep & ladders - hence the title) I found hints at, but nothing "complete." So I thought I would share a few of the things I made in a "complete" format so someone else can just copy &am...