Search found 4 matches

by Jaufre
Mon Sep 22, 2014 9:44 pm
Forum: Grimrock 2 Discussion
Topic: Legend of Grimrock 3
Replies: 262
Views: 455223

Re: Legend of Grimrock 3

jwdenzel wrote:Please never make it non-tile based.
Irony at the internet does not always work. But you nailed it!
by Jaufre
Sun Sep 21, 2014 1:38 pm
Forum: Grimrock 2 Discussion
Topic: [Spoilers] Grimrock 2 News, Articles & Reviews Thread
Replies: 80
Views: 174402

Re: Grimrock 2 News & Articles Thread

Not a real article, but a trailer analysis by the german "Gamestar"-magazine. Realy worth watching, even if you don't know german :)

www.youtube.com/watch?v=yrbvlH7u_mU
by Jaufre
Sat Sep 20, 2014 5:11 pm
Forum: Info
Topic: Pop ups
Replies: 4
Views: 17523

Re: Pop ups

Nothing here. No Pop-Ups, no ads at all at grimrock.net. With disabled Ad-Blocker of course. But i had something similar with "SponsorAds" or something like that. It works like Maleware and it's pretty annoying. It puts ads everywhere, no matter if the sites already cover ads or if there w...
by Jaufre
Wed Sep 17, 2014 7:03 pm
Forum: Grimrock 2 Discussion
Topic: Combat
Replies: 9
Views: 8118

Re: Combat

I think the combat system in LoG1 worked very well. Of course, if you just "dance" with your enemy, it's hard for him to hit you. But, if there's either no 4 tiles for dancing or there is more than 1 enemy in the same room, the system get's challenging. Additionally had many of the monster...