Irony at the internet does not always work. But you nailed it!jwdenzel wrote:Please never make it non-tile based.
Search found 4 matches
- Mon Sep 22, 2014 9:44 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 455223
Re: Legend of Grimrock 3
- Sun Sep 21, 2014 1:38 pm
- Forum: Grimrock 2 Discussion
- Topic: [Spoilers] Grimrock 2 News, Articles & Reviews Thread
- Replies: 80
- Views: 174402
Re: Grimrock 2 News & Articles Thread
Not a real article, but a trailer analysis by the german "Gamestar"-magazine. Realy worth watching, even if you don't know german
www.youtube.com/watch?v=yrbvlH7u_mU
www.youtube.com/watch?v=yrbvlH7u_mU
Re: Pop ups
Nothing here. No Pop-Ups, no ads at all at grimrock.net. With disabled Ad-Blocker of course. But i had something similar with "SponsorAds" or something like that. It works like Maleware and it's pretty annoying. It puts ads everywhere, no matter if the sites already cover ads or if there w...
- Wed Sep 17, 2014 7:03 pm
- Forum: Grimrock 2 Discussion
- Topic: Combat
- Replies: 9
- Views: 8118
Re: Combat
I think the combat system in LoG1 worked very well. Of course, if you just "dance" with your enemy, it's hard for him to hit you. But, if there's either no 4 tiles for dancing or there is more than 1 enemy in the same room, the system get's challenging. Additionally had many of the monster...