Search found 29 matches

by Ice
Fri Apr 13, 2012 8:40 am
Forum: Support and Tech Discussion
Topic: FOV
Replies: 10
Views: 13063

Re: FOV

You are correct. I was exagerating. But I wasn't able to find a 120hz 16.10 display; and that was important to me. In general they have definited moved away from 16.10 displays. A big shame, really. 1920x1200 is much better than 1920x1080, but the industry is all 16:9 now (unless you feel like payi...
by Ice
Fri Apr 13, 2012 4:25 am
Forum: Grimrock 1 Discussion
Topic: Suggestion: option to double-click to add note in map
Replies: 0
Views: 3090

Suggestion: option to double-click to add note in map

I think having single-click to add note to the map is kind of annoying because I do end up clicking sometimes (e.g. if I click out to change windows, etc.) and it automatically adds a note without letting us cancel, making us click again to remove it. Why not give us the option to just double-click ...
by Ice
Fri Apr 13, 2012 4:19 am
Forum: Grimrock 1 Discussion
Topic: Magic is too cumbersome...
Replies: 109
Views: 94613

Re: Magic is too cumbersome...

Omitting hotkeys creates an ergonomic challenge, not a tactical challenge. Do you think if you removed all the hotkeys from Starcraft and had to press the icons manually it would require more thinking? Good mechanics should test your mind, not give you arthritis. The game gives you incentive to fir...
by Ice
Fri Apr 13, 2012 4:08 am
Forum: Grimrock 1 Discussion
Topic: [Suggestion] Confirmation Button for Level Ups
Replies: 3
Views: 4308

Re: [Suggestion] Confirmation Button for Level Ups

Wouldn't it be easier to just save before distributing points and then save after you've distributed them as you wanted?

Unless your mouse sensitivity is really off (acceleration on, etc.) it's pretty hard to mis-click. I think adding a confirmation kind of thing would just make the game clunkier.
by Ice
Fri Apr 13, 2012 1:41 am
Forum: Support and Tech Discussion
Topic: 1.1.4 Patch Progress
Replies: 359
Views: 464789

Re: 1.1.4 Patch Progress

Um, I've killed my games by hitting quick load by mistake. If you add a quick save/load please add an "are you sure" dialog to the load half. Please don't, I prefer my quicksave and load to be quick! Daniel. Precisely this; a "quick"load is meant to be quick. If you've killed ga...
by Ice
Fri Apr 13, 2012 1:38 am
Forum: Support and Tech Discussion
Topic: FOV
Replies: 10
Views: 13063

Re: FOV

FOV should be editable in general (at least within a reasonable range, e.g. 60 - 90) since some people can't cope with small FOVs very well, and some people actually get headaches off them. This becomes a bigger issue when you use 16:9 and instead of widening the horizontal FOV to compensate, it nar...
by Ice
Fri Apr 13, 2012 1:29 am
Forum: Grimrock 1 Discussion
Topic: Shady shadowing.
Replies: 13
Views: 11597

Re: Shady shadowing.

These do exist on all settings medium and up. On medium it produces a sharper shadow (I think just not affected by the quality of lighting; image below), on high it produces a more dispersed shadow. Shadows on medium, for reference: http://i.imgur.com/F38lf.png EDIT: I removed my first post and post...
by Ice
Fri Apr 13, 2012 1:18 am
Forum: Grimrock 1 Discussion
Topic: Suggestion: Redistributing skillpoints at level up
Replies: 21
Views: 22870

Re: Suggestion: Redistributing skillpoints at level up

Why not just load a previous save and try again?

I think programming something like this would make the game a little too flexible for players.
by Ice
Fri Apr 13, 2012 12:54 am
Forum: Support and Tech Discussion
Topic: 1.1.4 Patch Progress
Replies: 359
Views: 464789

Re: 1.1.4 Patch Progress

Is the Esc closing inventory going to be a bindable key? I think this would be the best choice.

I'd still like a key to quickly pause the game for me, and I think having the key bindable would be the best idea.