Search found 8 matches

by Soulmancer
Tue Apr 17, 2012 6:32 am
Forum: Grimrock 1 Discussion
Topic: Any point in not taking swords?
Replies: 16
Views: 22215

Any point in not taking swords?

I chose axes with my fighter, starting to think that was a mistake. I'm on floor 8 and have picked up 3 amazing swords so far, but still can't find anything more than a basic battle axe.
by Soulmancer
Sat Apr 14, 2012 6:55 am
Forum: Grimrock 1 Discussion
Topic: Evasion vs protection?
Replies: 6
Views: 9173

Re: Evasion vs protection?

Evasion > Protection by far... From what I can tell protection is near useless for absorbing melee damage.
by Soulmancer
Fri Apr 13, 2012 6:07 pm
Forum: Grimrock 1 Discussion
Topic: Is armor/protection near useless?
Replies: 7
Views: 7957

Re: Is armor/protection near useless?

I can safely say protection does absolutly nothing unless the character in slot 2 of the front row takes less damage... My rogue with 12 protection takes less damage in melee combat when hits land then my fighter with 32 protection.
by Soulmancer
Fri Apr 13, 2012 8:35 am
Forum: Grimrock 1 Discussion
Topic: Rogue is almost always the sole survivor or last one to die
Replies: 7
Views: 6573

Re: Rogue is almost always the sole survivor or last one to

Evasion > Protection by far from what I've noticed.
by Soulmancer
Fri Apr 13, 2012 8:33 am
Forum: Grimrock 1 Discussion
Topic: Magic is too cumbersome...
Replies: 109
Views: 89439

Re: Magic is too cumbersome...

If mages could insta-cast spells, they would be overpowered... I am using two mages in my back row and they are far more effective at taking out enemies than my front row fighter and rogue.
by Soulmancer
Fri Apr 13, 2012 8:29 am
Forum: Grimrock 1 Discussion
Topic: Is armor/protection near useless?
Replies: 7
Views: 7957

Is armor/protection near useless?

I certainly notice the benefit of evasion, but protection/armor seems useless. I have a front roar minotaur fighter with max vitality and many points invested in the armor skill. I keep him heavily equipped with a priority on high protection while sacrificing evasion but it seems to have very little...
by Soulmancer
Thu Apr 05, 2012 7:13 am
Forum: Grimrock 1 Discussion
Topic: First review out out from GI: mixed but overall positive.
Replies: 28
Views: 25298

Re: First review out out from GI: mixed but overall positive

His main issue though made sense. He stated that at first he enjoyed the combat but in the later levels it became unbalanced to where monsters could slaughter your front lines so effortlessly that often you had to exploit poor AI or kite foes around pillars to overcome them. I'd rather see monsters ...
by Soulmancer
Wed Apr 04, 2012 8:27 pm
Forum: Grimrock 1 Discussion
Topic: First review out out from GI: mixed but overall positive.
Replies: 28
Views: 25298

First review out out from GI: mixed but overall positive.

7.25 http://www.gameinformer.com/games/legend_of_grimrock/b/pc/archive/2012/04/04/review.aspx Legend of Grimrock resonates with powerful nostalgic vibes for gamers of my generation, and I don’t regret my time with it one bit. Its lazy monster design encourages the worst kind of tedious, mechanically...