Search found 4 matches
- Sun Sep 29, 2013 9:15 am
- Forum: Modding
- Topic: How to do an animated painting?
- Replies: 5
- Views: 5551
Re: How to do an animated painting?
Simpler solution: Blender allows one to use a movie as a texture. I've never tried it before though.
- Fri Sep 27, 2013 11:58 am
- Forum: Modding
- Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
- Replies: 324
- Views: 482480
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
I see. I don't see any benefit in creating it from scratch, and I also don't have the skills to do that. I guess the benefit would be having it match better since the original has walls with non-uniformly sized and shaped stones. It is something that needs to be sorted. It would be better if there w...
- Fri Sep 27, 2013 10:32 am
- Forum: Modding
- Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
- Replies: 324
- Views: 482480
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Wow, that sparked a flurry of activity. :) I am working from the git sources. At first I just added the text various inscriptions found on level 4 since they were missing. Now I am working on making a pit object for the dwarven halls for the one of the lever-pit puzzles. This is my first time using ...
- Thu Sep 26, 2013 11:50 am
- Forum: Modding
- Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
- Replies: 324
- Views: 482480
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Hi Everyone, I'm new to this forum. I just wanted to say that I have started to develop this mod further. I am working on level 4. My primary skill is programming, although I am still learning the specifics of the Grimrock modding system. So, I just wanted to say hi and also use this as a call to ar...