Search found 4 matches

by Grimbold
Sun Sep 29, 2013 9:15 am
Forum: Modding
Topic: How to do an animated painting?
Replies: 5
Views: 5551

Re: How to do an animated painting?

Simpler solution: Blender allows one to use a movie as a texture. I've never tried it before though.
by Grimbold
Fri Sep 27, 2013 11:58 am
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 482480

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

I see. I don't see any benefit in creating it from scratch, and I also don't have the skills to do that. I guess the benefit would be having it match better since the original has walls with non-uniformly sized and shaped stones. It is something that needs to be sorted. It would be better if there w...
by Grimbold
Fri Sep 27, 2013 10:32 am
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 482480

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Wow, that sparked a flurry of activity. :) I am working from the git sources. At first I just added the text various inscriptions found on level 4 since they were missing. Now I am working on making a pit object for the dwarven halls for the one of the lever-pit puzzles. This is my first time using ...
by Grimbold
Thu Sep 26, 2013 11:50 am
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 482480

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Hi Everyone, I'm new to this forum. I just wanted to say that I have started to develop this mod further. I am working on level 4. My primary skill is programming, although I am still learning the specifics of the Grimrock modding system. So, I just wanted to say hi and also use this as a call to ar...