Delay in what? Try the new nvidia drivers and use the new Adaptive Vertical Sync in the forceware.Doom972 wrote:I would like that as well. V-Sync creates a delay, while a framerate limiter will make the game smooth as well as GPU friendly.
Search found 25 matches
- Sun Apr 15, 2012 2:25 am
- Forum: Grimrock 1 Discussion
- Topic: [Suggestion] Limit max frames option
- Replies: 10
- Views: 8398
Re: [Suggestion] Limit max frames option
- Sat Apr 14, 2012 3:39 am
- Forum: Grimrock 1 Discussion
- Topic: [Suggestion] Limit max frames option
- Replies: 10
- Views: 8398
Re: [Suggestion] Limit max frames option
You all just need to enable vertical sync~to triple buffer. This doesn't slow the game down, it caps your frames at your refresh rate.Thorgrey wrote:Second, my GPU jumps 30 degrees playing this game.
- Fri Apr 13, 2012 5:50 am
- Forum: Support and Tech Discussion
- Topic: FOV
- Replies: 10
- Views: 11572
Re: FOV
FOV should be editable in general (at least within a reasonable range, e.g. 60 - 90) since some people can't cope with small FOVs very well, and some people actually get headaches off them. This becomes a bigger issue when you use 16:9 and instead of widening the horizontal FOV to compensate, it na...
- Thu Apr 12, 2012 4:56 am
- Forum: Creative Corner
- Topic: Modified Graph Paper - Black & White - Black/Greyed
- Replies: 17
- Views: 25655
Re: Modified Graph Paper - Black & White - Black/Greyed
Printing right now, thanks! You're welcome. I hope it works for you and anyone else that decides to use this revision. Keep in mind, the dashed border is done so that you can choose between using 1 or 2 spaces for your dungeon drawing. It's there to allow you to keep track of the correct proportion...
- Wed Apr 11, 2012 8:24 pm
- Forum: Grimrock 1 Discussion
- Topic: It's released on steam, but...
- Replies: 100
- Views: 82773
Re: It's released on steam, but...
It's the end of the world as we know it! Abandon all hope for salvation and jump off the nearest bridge, quick! *splash*
- Wed Apr 11, 2012 8:05 pm
- Forum: Support and Tech Discussion
- Topic: 1024x600 resolution?
- Replies: 2
- Views: 4470
Re: 1024x600 resolution?
Says in minimum requirements. May not be possible. Minimum supported resolutions 1280x720 and 1024x768. You may be able to force the resolution lower using D3D Windower but I wouldn't be able to tell you how to use it. http://www.youtube.com/watch?v=CNgov5epRvw Worth a try as a last choice. Try to r...
- Wed Apr 11, 2012 7:58 pm
- Forum: Support and Tech Discussion
- Topic: Crazy Font
- Replies: 12
- Views: 11926
Re: Crazy Font
Hello I have a problem with my font it's really hard to read :o http://desmond.imageshack.us/Himg442/scaled.php?server=442&filename=fontha.png&res=landing Sounds like a cleartype font issue. I don't know this for a fact but it's worth a try. Looked around and maybe this would help Windows 7...
- Mon Apr 09, 2012 12:10 am
- Forum: Grimrock 1 Discussion
- Topic: Pixel Shader 2.0
- Replies: 30
- Views: 30096
Re: Pixel Shader 2.0
I completely understand where you are coming from cezi. My only worry is if your computer would be able to run it, even if it was supported with notebook mode. The game is incredibly optimized though, so it wouldn't surprise me if it would work. Maybe a developer can attempt to confirm the addition,...
- Sun Apr 08, 2012 5:30 pm
- Forum: Off-topic Discussion
- Topic: Shocking video about planet earth
- Replies: 9
- Views: 9754
Re: Shocking video about planet earth
And why are most of these conspiracy videos so americanocentric. Why they causes wars around the world, without any responsibility? Why is FEMA & FED often used in the context of global conspiracies? Sorry, I have to ask you specific question: do you believe that collapse of the WTC towers was ...
- Sun Apr 08, 2012 12:51 am
- Forum: Grimrock 1 Discussion
- Topic: Is there a site to see if I can run LoG
- Replies: 10
- Views: 9855
Re: Is there a site to see if I can run LoG
I got a load of fps when I switched SSA... off, could someone tell me what this is? SSAO? It's Ambient Occlusion. Adds shadows, essentially to areas that wouldn't otherwise get shaded. Google it for a more accurate definition. Something like this, I don't have the correct comparison shots for this ...