Search found 38 matches

by Meraz
Thu Mar 14, 2013 10:47 am
Forum: Modding
Topic: Scrip Help plz
Replies: 4
Views: 4097

Re: Scrip Help plz

Woot it worked like a charm, your awsome dude thanks alot !
by Meraz
Thu Mar 14, 2013 10:23 am
Forum: Modding
Topic: Scrip Help plz
Replies: 4
Views: 4097

Re: Scrip Help plz

I will give it a try, thanks =) ..Never tried scripting anything before this game so I am still learning the do's and don'ts..
by Meraz
Wed Mar 13, 2013 9:21 pm
Forum: Modding
Topic: Scrip Help plz
Replies: 4
Views: 4097

Scrip Help plz

function opendoor() if ht1:hasgolden_chalice() and ht2:hasgolden_crown() and ht3:hasgolden_dragon() and ht4:hasgolden_figure() and ht5:hasgolden_goromorg() and ht6:hasgolden_orb() then td:open() else td:close() end end i am trying to have a door open when all those items are placed on alcoves, why d...
by Meraz
Tue Mar 05, 2013 2:18 pm
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

" Your file has 1,5mb when I converted it to no explicit DDS alpha it has just 0,4mb"

Drakkan
What should my drop downs be set to in Paint.Net to make them small like you did?
by Meraz
Tue Mar 05, 2013 1:49 am
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

I figured it out finally! i had to Rename the file .. it was mountain.1 .. i just removed the .1 and it worked like a charm .. jeez it was driving me crazy .. Thank you guys so much for sticking with me on this. /hugs to you both.

Mary :D
by Meraz
Tue Mar 05, 2013 1:17 am
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

-- cinematic with a title and story text enableUserInput() startMusic("assets/samples/music/intro.ogg") -- show the image showImage("assets/cinematics/mountain.tga") fadeIn(2) -- show the title screen sleep(1) setFont("IntroTitle") showText("JoJo's Tower", 3) ...
by Meraz
Tue Mar 05, 2013 12:57 am
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

-- cinematic with a title and story text enableUserInput() startMusic("assets/samples/music/intro.ogg") -- show the image showImage("assets/textures/cinematic/intro/page01.tga") fadeIn(2) -- show the title screen sleep(1) setFont("IntroTitle") showText("JoJo's Towe...
by Meraz
Tue Mar 05, 2013 12:40 am
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

i must be doing something wrong some place .. -- cinematic with a title and story text enableUserInput() startMusic("assets/samples/music/intro.ogg") -- show the image showImage("assets/cinematic/intro/mountain.tga") fadeIn(2) -- show the title screen sleep(1) setFont("Intro...
by Meraz
Mon Mar 04, 2013 11:58 pm
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

mailed it to you, both the jpg version and the dds Thanks for helping me with this ps i tried again this time removing the one you said, still crashed me to desk with error, music still plays fine.. =( one more thing what format should the dds be in, i seen a post with someone that had it set to A8R...
by Meraz
Mon Mar 04, 2013 11:02 pm
Forum: Modding
Topic: Picture failure
Replies: 23
Views: 20568

Re: Picture failure

I dont know what i am doing ,, if i put the one from the original game in it, it works fine, i put mine in and add to the folder (it goes in the same folder that i put the intro and exit lua right?).. it crashes.