Search found 11 matches

by NorternWolf
Fri Apr 13, 2012 6:35 pm
Forum: Gameplay Hints
Topic: Level 5 - The archives
Replies: 3
Views: 6773

Re: Level 5 - The archives

Also, one of the teleport mist (Time and Tide), there from beginning you can turn left and then you will see a book and teleport mist behind the iron bars. How to get there? The armor room aint accessible this level I have understood! As for the book you can see through the bars: The teleporter tha...
by NorternWolf
Fri Apr 13, 2012 5:35 pm
Forum: Gameplay Hints
Topic: Level 5 - The archives
Replies: 3
Views: 6773

Level 5 - The archives

I have founded all the scrolls and putted them in right places, also some hidden stuff and managed to open the metal door. However I cannot figure out how to countinue to hallways :?: Also, one of the teleport mist (Time and Tide), there from beginning you can turn left and then you will see a book ...
by NorternWolf
Thu Apr 12, 2012 11:13 pm
Forum: Support and Tech Discussion
Topic: Crashing while reading map, error log posted
Replies: 0
Views: 3079

Crashing while reading map, error log posted

[string "MapMode.lua"]:0: attempt to perform arithmetic on field 'x' (a nil value) stack traceback: [string "MapMode.lua"]: in function 'updateMarkers' [string "MapMode.lua"]: in function 'drawMap' [string "MapMode.lua"]: in function 'update' [string "Gam...
by NorternWolf
Thu Apr 12, 2012 10:41 pm
Forum: Grimrock 1 Discussion
Topic: The big "I am stuck at xx and how to proceed?" Topic
Replies: 3
Views: 3485

Re: The big "I am stuck at xx and how to proceed?" Topic

nvm found it viewtopic.php?f=13&t=645

yeah, I usually stalk in this part of forum and never knew there were a such section haha
by NorternWolf
Thu Apr 12, 2012 10:27 pm
Forum: Grimrock 1 Discussion
Topic: The big "I am stuck at xx and how to proceed?" Topic
Replies: 3
Views: 3485

The big "I am stuck at xx and how to proceed?" Topic

Well, I ought there should be a thread there you can post if you'r stuck and for some reason cannot figure out how to escape! Well, topic maker must always contribute at first eh? I am at level 3 "Pillars of Light" and I cant figure out of how to make it from the place where teleport mist ...
by NorternWolf
Fri Apr 06, 2012 8:24 am
Forum: Grimrock 1 Discussion
Topic: MP of LoG?
Replies: 25
Views: 22220

Re: MP of LoG?

Zetr0 wrote:
Mameluk wrote:I can already picture it - Legend of Grimrock Online!
then we can call it LOGO!
Lego is for kids, Logo is for men!
by NorternWolf
Thu Mar 29, 2012 4:27 pm
Forum: Grimrock 1 Discussion
Topic: MP of LoG?
Replies: 25
Views: 22220

Re: MP of LoG?

As an idea it could be pretty cool to have a coop dungeon crawler (with two independently moving characters or parties) but at the very least it would need a separate set of levels designed around the multiplayer concept. Kinda like what they did in Portal 2. In either case, retrofitting multiplaye...
by NorternWolf
Thu Mar 29, 2012 3:25 pm
Forum: Grimrock 1 Discussion
Topic: MP of LoG?
Replies: 25
Views: 22220

Re: MP of LoG?

Darklord wrote:
NorternWolf wrote: Yeah kid... now when getting older you, as a man, want to control your own. If not your a slave of your demon wife!
:lol:

Daniel.
I have corrected some grammar in my previous reply, have to admit that my english isnt (aint, arent?! :P ) strong! Read it over again thanks!
by NorternWolf
Thu Mar 29, 2012 3:21 pm
Forum: Grimrock 1 Discussion
Topic: MP of LoG?
Replies: 25
Views: 22220

Re: MP of LoG?

One thing to mention, is you could certainly both play the game together I did a similar thing when I was a kid , take turns controlling the party and both discuss tactics and such, you'll have fun! :D Daniel. Yeah as a kid (clearly I did the same past time)... Now when getting older, you as a man,...
by NorternWolf
Thu Mar 29, 2012 3:13 pm
Forum: Grimrock 1 Discussion
Topic: MP of LoG?
Replies: 25
Views: 22220

Re: MP of LoG?

I don;t see how MP will work in a game like this? fine in something like BG and Icewind dale, where you can control individual characters, but here all the chars move at the same time, there won't be many MP elements, unless one person does the movement the other attacking? even then I don't think ...