Have it all implemented and everything works great.
Quality work, man, quality work!
Search found 4 matches
- Thu Jan 17, 2013 6:39 am
- Forum: Modding
- Topic: Scripting "Force Open" spell--intended to open doors
- Replies: 13
- Views: 13597
- Thu Jan 17, 2013 3:57 am
- Forum: Modding
- Topic: Scripting "Force Open" spell--intended to open doors
- Replies: 13
- Views: 13597
Re: Scripting "Force Open" spell--intended to open doors
Wow!
This is some seriously excellent work! Thank you so much, mate.
This is some seriously excellent work! Thank you so much, mate.
- Thu Jan 17, 2013 2:26 am
- Forum: Modding
- Topic: Scripting "Force Open" spell--intended to open doors
- Replies: 13
- Views: 13597
Re: Scripting "Force Open" spell--intended to open doors
I appreciate the fast responses! I look forward to seeing the script, as this is a core element of my game. EDIT: Now, is this something I need to add to the mod, or is it some script I can just copy + paste? Also, I would probably use different fx, so it would be helpful to see what the scripting i...
- Thu Jan 17, 2013 12:15 am
- Forum: Modding
- Topic: Scripting "Force Open" spell--intended to open doors
- Replies: 13
- Views: 13597
Scripting "Force Open" spell--intended to open doors
Hey all! This will be my first post, and the primary reason I am resorting to this is because I am at a loss of ideas and need aid. My intention is to create a spell that will allow the caster to "force open" doors in specific areas of the dungeon. I am prepared to ensure that only a speci...