Search found 6 matches
- Tue Jan 15, 2013 10:36 am
- Forum: Modding
- Topic: [Help] Crashing during custom cinematics
- Replies: 1
- Views: 1757
[Help] Crashing during custom cinematics
I used the official tutorial to make a cinematic and it doesn't seem to work for some reason... I opened a txt, wrote the following code, and saved it as .lua: -- cinematic with a title and story text enableUserInput() startMusic("mod_assets/sounds/IntroNumber7.wav") showImage("mod_as...
- Tue Jan 15, 2013 4:44 am
- Forum: Modding
- Topic: How to disable automap ina floor? (trying to make labyrinth)
- Replies: 25
- Views: 15875
Re: How to disable automap ina floor? (trying to make labyri
You could kill the player when pressing tab by detecting the key press with a gui hook. You could also manage to kill the player if they ever click on the little inventory/stats/skills map icon at the top, but that would be much harder to properly set up (depends on resolution, which can vary). But...
- Tue Jan 15, 2013 4:42 am
- Forum: Modding
- Topic: How to disable automap ina floor? (trying to make labyrinth)
- Replies: 25
- Views: 15875
Re: How to disable automap ina floor? (trying to make labyri
It would be very useful to have some map related functions. Like disable. Or even the ability to make parts of the map permanently under the 'fog of war', and player icon disappearing when walking into the permanent FOW. There are two main reasons I could name for this: 1. The map ruins all puzzles...
- Tue Jan 15, 2013 2:44 am
- Forum: Modding
- Topic: How to disable automap ina floor? (trying to make labyrinth)
- Replies: 25
- Views: 15875
How to disable automap ina floor? (trying to make labyrinth)
Just that. I want to know if there is any way to prevent the player from opening the automap while he is on a floor. I'm trying to make a labyrinth and an automap would make it a trivial challenge. Making an effective labyrinth for an automap would require far more effort than to make a common labyr...
- Mon Jan 14, 2013 11:03 pm
- Forum: Modding
- Topic: [Help] How can I make a "torch holder" puzzle?
- Replies: 1
- Views: 1809
[Help] How can I make a "torch holder" puzzle?
It's not really complicated but I can't really seem to figure out by myself, I tried some things but didn't worked. Basically, I want to make a puzzle that consists of 4 torch holders, without torches, you have to place a torch in every one so a door opens. I tried to use a counter that starts at 4,...
- Mon Jan 14, 2013 9:21 am
- Forum: Support and Tech Discussion
- Topic: Can't use fullscreen in Dungeon Editor
- Replies: 2
- Views: 3976
Can't use fullscreen in Dungeon Editor
I can't seem to use the fullscreen during the preview in the Dungeon Editor. According to the documentation, I must press the F key while the preview is active, though it doesn't seem to do anything for me, it's very annoying to see that very tiny window so I really need help with this issue :? EDIT...