Search found 234 matches
- Mon Feb 05, 2018 3:42 pm
- Forum: Mod Creation
- Topic: how to make a proper looking gobelin?
- Replies: 3
- Views: 6758
Re: how to make a proper looking gobelin?
That's an UV issue. I can't remember if that object has something special going on with the uv's, but I really don't think so.
- Fri Sep 22, 2017 2:24 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 455191
Re: Grimrock 3
Grimrock 3 isn't currently in development. Petri and I are working hard on Druidstone like Sir Tawmis said.
In you're interested, take a look at it. http://druidstone-game.com/
In you're interested, take a look at it. http://druidstone-game.com/
- Thu Aug 03, 2017 10:48 pm
- Forum: Off-topic Discussion
- Topic: Druidstone: The Secret of the Menhir Forest
- Replies: 82
- Views: 175805
Re: Druidstone: The Secret of the Menhir Forest
We did a blog post before we were off to summer vacation. Check it out if you haven't already: http://druidstone-game.com/dev-update-2
- Thu Aug 03, 2017 10:43 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 455191
Re: Legend of Grimrock 3
I wouldn't hold my breath on thatDr.Disaster wrote:err .. could we have the real-life movie first, please?
- Sun Apr 16, 2017 9:59 pm
- Forum: Off-topic Discussion
- Topic: Druidstone: The Secret of the Menhir Forest
- Replies: 82
- Views: 175805
Re: Druidstone: The Secret of the Menhir Forest
I think the current lever generation algorithm already at this stage of development produces pretty nice and organic levels. With the added predefined components, I'm sure it'll work out pretty well.
- Mon Jan 30, 2017 9:54 am
- Forum: Mod Creation
- Topic: Under Dungeon Tile Set - Reaching Compleation
- Replies: 42
- Views: 63027
Re: Under Dungeon Tile Set - Reaching Compleation
Wow. Really cool!
- Mon Jul 04, 2016 1:36 pm
- Forum: Mod Creation
- Topic: Crow model Blender file with rig and flying animation
- Replies: 13
- Views: 21969
Crow model Blender file with rig and flying animation
I did a really quick rig and animation to the crow in blender. It's not the best (I did it during lunch brake), but it's a good star for someone to take it a bit further. Use it any way you like. Grab the .blend file and textures here: https://dl.dropboxusercontent.com/u/11122889/log_crow.zip The ri...
- Mon Jul 04, 2016 1:34 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189351
Re: Ask a simple question, get a simple answer
Here you go guys. I did a really quick rig and animation to the crow in blender. It's not the best (I did it during lunch brake), but it's a good star for someone to take it a bit further. Use it any way you like. Grab the .blend file and textures here: https://dl.dropboxusercontent.com/u/11122889/l...
- Sun Jul 03, 2016 8:15 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189351
Re: Ask a simple question, get a simple answer
Oh, I totally have forgotten the crow. I thought at first to put them on the castle roof circling around and the scattering away when the Lindworm arrives. We dropped that, but I think I modelled and textured it. Should't be too hard to rig and animate. I'll dig around tomorrow at the office and see...
- Thu Jun 16, 2016 9:29 am
- Forum: Grimrock 2 Discussion
- Topic: [Spoiler] Qustion About Good Ending
- Replies: 2
- Views: 7625
Re: [Spoiler] Qustion About Good Ending
Yes, it has been figured out. See WoodenPotattoes' awesome video series of the game. Mainly the last part answers to your question. MAJOR SPOILERS warning: https://www.youtube.com/playlist?list=P ... 4bFzgALzZK