Search found 9 matches
- Mon Oct 07, 2013 4:05 am
- Forum: Support and Tech Discussion
- Topic: BUG: With double shot, you can shoot through some walls.
- Replies: 18
- Views: 26603
Re: BUG: With double shot, you can shoot through some walls.
What resolution are you running? I can get 60 FPS with high graphics, low shadows, SSAO off, if I drop resolution down to 1280x1024.
- Sun Oct 06, 2013 8:53 pm
- Forum: Support and Tech Discussion
- Topic: BUG: With double shot, you can shoot through some walls.
- Replies: 18
- Views: 26603
Re: BUG: With double shot, you can shoot through some walls.
Reason 1: system performance Right now we can say that this bug happens the more likely the lower the used systems specs are in regards of GPU. As a matter of fact i had to slow down my XP PC's 7 year old AGP GF7600 GT to the max to experience this bug. As a comparison: an Intel HD 3000 GPU about 5...
- Sun Oct 06, 2013 5:52 am
- Forum: Support and Tech Discussion
- Topic: BUG: With double shot, you can shoot through some walls.
- Replies: 18
- Views: 26603
Re: BUG: With double shot, you can shoot through some walls.
I also tried this in another spot: straight south from your map marker there is an Uggardian behind a wall. Here my arrows almost never passed thru the wall even at 15 FPS. So there seems to be more to this but then just low framerate and a monster behind a wall. I've seen that too. Behind the wall...
- Sun Oct 06, 2013 4:35 am
- Forum: Support and Tech Discussion
- Topic: BUG: With double shot, you can shoot through some walls.
- Replies: 18
- Views: 26603
Re: BUG: With double shot, you can shoot through some walls.
Oh, cool. Nice find! 8-) Edit: oh, actually I couldn't reproduce the bug on my computer using your save game. How's your framerate? It's possible that a low framerate could make these kinds of bugs pop up more easily. I tested with different graphics options. With minimum quality, neither of the ar...
- Tue Oct 01, 2013 3:18 pm
- Forum: Support and Tech Discussion
- Topic: BUG: With double shot, you can shoot through some walls.
- Replies: 18
- Views: 26603
Re: BUG: With double shot, you can shoot through some walls.
Detailed way to reproduce: Level 10: http://al.robotfuzz.com/~al/random/bug.png The eastern side of this room is a fake wall. Behind it there are monsters (at 2). Before opening the wall, the player stands at 1 and fires two arrows at 2 using the double shot skill. One of the arrows passes through t...
- Tue Oct 01, 2013 3:01 pm
- Forum: Support and Tech Discussion
- Topic: BUG: With double shot, you can shoot through some walls.
- Replies: 18
- Views: 26603
BUG: With double shot, you can shoot through some walls.
If your archer has the skill that lets you shoot two arrows at the same time, and you stand one space back from a movable wall with a monster on the other side, shooting at the wall results in one of the two arrows passing through the wall and sticking in the monster. I can supply a save game demons...
- Mon Sep 30, 2013 7:50 pm
- Forum: Modding
- Topic: A script that tells you what secrets you missed
- Replies: 2
- Views: 3994
Re: A script that tells you what secrets you missed
Just some python code which unpacks the save file. I will post it and you can read it before running it
- Mon Sep 30, 2013 6:47 pm
- Forum: Modding
- Topic: A script that tells you what secrets you missed
- Replies: 2
- Views: 3994
A script that tells you what secrets you missed
I have written a small script which analyzes your Grimrock save file, and then lists all the secrets, Toorum notes, treasures, and skulls that you have not yet touched. You can use this if you get to the end of the game and are just missing a couple of secrets, but you have no idea which ones. In th...
- Thu Dec 20, 2012 11:13 pm
- Forum: Support and Tech Discussion
- Topic: [linux] grimrock does not exit cleanly
- Replies: 0
- Views: 2486
[linux] grimrock does not exit cleanly
When quitting the game it crashes and does not exit until killed: Compiling shader shaders/gl/MeshGeometry.fsh Compiling shader shaders/gl/MeshGeometry.fsh Compiling shader assets/shaders/gl/crystal.fsh Compiling shader assets/shaders/gl/crystal_unlit.fsh Compiling shader shaders/gl/MeshShadow.fsh C...