Search found 288 matches

by odinsballs
Sun Oct 20, 2013 5:03 pm
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

just a small screenshot of chasm with modular bridge prop check the screenshot over at log nexus
http://grimrock.nexusmods.com/Images/112/?
by odinsballs
Sun Oct 20, 2013 3:00 am
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

personally, I think that the better a wallset got tons of different objects,the better it will be various and offer different things, even if those things are only used to reveal various decors, and has the only use to make the level more beautiful or detailed. :) correct and actually what this ass...
by odinsballs
Sat Oct 19, 2013 5:26 pm
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

quick update just added modified version of phitt's mine pit set to create exterior chasms, and some bridges of various size will also be implemented', also included a cobblestone city floor since it looks more fitting than the dungeon floor per example on a sidenote how are people opposed to the ne...
by odinsballs
Thu Oct 17, 2013 8:22 pm
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

maneus wrote:Oh my! That looks fantastic.
thanks, trying to make them as good as possible, there will be a few of these interiors included, since due to lack of human npc's
interiors are more a nice detail, then a really necesary thing. ;)
by odinsballs
Wed Oct 16, 2013 6:43 pm
Forum: Modding
Topic: MONSTERS by LEKI (CLOSED)
Replies: 289
Views: 275918

Re: [SOURCE] MONSTERS by Leki (DOWNLOAD Human Warrior)

why not downsize the beasty to more workable capsule format, i know this might be considered a cheap way out by some but, i can imagine it would still be a rather fierce oponent, or use em as 1 tile young dragons. it would at least save you a butt-load of work i wager.
by odinsballs
Wed Oct 16, 2013 5:05 pm
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

just a quick sneak peek at interior for houses check the screenshot over at log nexus http://grimrock.nexusmods.com/Images/108/? its a one model prop scaled to fit a space somewhat larger than 3x3 tile, and it comes with an invisible stairset so you can use model stairs without having a non fitting ...
by odinsballs
Wed Oct 16, 2013 4:43 pm
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

definitely good news :) yes it is, all new assets wil be more performance friendly, when compared to v1. and the interiors are gonna happen too, but these are somewhat tricky, mainly as to get the placement of doors and stairs right , but its coming along at reasonable speed, so if i keep at it for...
by odinsballs
Tue Oct 15, 2013 6:00 pm
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

quick newsflash house will have matching interior models up to all three house stores, how aboot them apples 8-)
by odinsballs
Tue Oct 15, 2013 4:18 pm
Forum: Modding
Topic: MONSTERS by LEKI (CLOSED)
Replies: 289
Views: 275918

Re: [SOURCE] MONSTERS by Leki (DOWNLOAD Human Warrior)

small informative question...... how many cell's does the dragon span , 3x3 i wager?
by odinsballs
Tue Oct 15, 2013 3:24 am
Forum: Modding
Topic: exterior asset pack v2....yes,or no?
Replies: 51
Views: 38118

Re: exterior asset pack v2....yes,or no?

That looks very cool! :) thanks, it's shaping up nicely and the city bits so far are uber performance friendly, unless some of the previous assets. :) also there will be some freakishly large shrooms in V2 wich should be fun. and more performance friendly forest stuff, though the forest levels will...