Search found 288 matches
- Thu Jan 19, 2017 2:43 am
- Forum: Mod Creation
- Topic: Is anyone still playing/modding Grimrock 2?
- Replies: 24
- Views: 30423
Re: Is anyone still playing/modding Grimrock 2?
rusted and rotten but might be making my way back to the realm of the living too ...soon, or not....who knows
- Sat Jun 13, 2015 1:11 am
- Forum: Mod Creation
- Topic: Goromorg and Scavenger Sound replacement
- Replies: 32
- Views: 23967
Re: Goromorg and Scavenger Sound replacement
Dude, just let it go. You got caught stealing assets and claiming them as your own, end of story. You're the only one who even brings it up anymore, and by doing so you're stopping people from ever regaining a modicum of respect for you. If you just stopped talking about it (or apologized but that's...
- Fri Jun 12, 2015 8:20 pm
- Forum: Mod Creation
- Topic: Goromorg and Scavenger Sound replacement
- Replies: 32
- Views: 23967
Re: Goromorg and Scavenger Sound replacement
well well well ,certainly a lot of selfproclaimed e-lawyers coming out of the closet these days, how about these types focus a bit more on actually producing something (creative, i might add) themselves, instead of bitching about other folks activities and thusly alienate all new and/or aspiring as...
- Fri Jun 12, 2015 7:07 pm
- Forum: Mod Creation
- Topic: Goromorg and Scavenger Sound replacement
- Replies: 32
- Views: 23967
Re: Goromorg and Scavenger Sound replacement
well well well ,certainly a lot of selfproclaimed e-lawyers coming out of the closet these days, how about these types focus a bit more on actually producing something (creative, i might add) themselves, instead of bitching about other folks activities and thusly alienate all new and/or aspiring ass...
- Thu Jun 04, 2015 11:29 pm
- Forum: Mod Creation
- Topic: Goromorg and Scavenger Sound replacement
- Replies: 32
- Views: 23967
Re: Missing Sound for Goromorg and Scavanger. Any replacemen
you could make a free dropbox account , its free and lets you store your assets safely online on their server, and lets you share your files however you wantDunkler wrote:I would..but i dont know where i can upload files so everyone can download them
- Thu Jun 04, 2015 2:48 am
- Forum: Mod Creation
- Topic: Help req - Info for creating + animating custom monsters
- Replies: 14
- Views: 22528
Re: Help req - Info for creating + animating custom monsters
Hey THOM, sorry for the late reply! Not a great deal of progress in this department unfortunately. One of the guys is just finishing up Uni this semester and the other has been waylayed by house moving and new job opportunity. I am at the point now where I am thinking up work arounds for the monste...
- Fri May 01, 2015 11:29 pm
- Forum: Custom Dungeons
- Topic: Poll: Who is currently creating a Mod?
- Replies: 14
- Views: 18814
Re: Poll: Who is currently creating a Mod?
How is that coming, Mr. Balls? :mrgreen: The Mechanic Age of Mystrock would love this effort. oh its coming a long very nicely, some troublesome portjob stuff has been removed, the whole thing is graphically reworked for max detail, and xcept for some placeholders that need they proper models assig...
- Fri May 01, 2015 10:03 pm
- Forum: Custom Dungeons
- Topic: Poll: Who is currently creating a Mod?
- Replies: 14
- Views: 18814
Re: Poll: Who is currently creating a Mod?
well its not a mod yet but working hard on finally realizing a neogothic/Industrial themed asset pack + accompanying demo level, wich i gues at some point will turn into a mod though ( as the sets expand)
- Tue Mar 24, 2015 4:39 pm
- Forum: Mod Creation
- Topic: Contemporary and Scifi Firearms
- Replies: 14
- Views: 17439
Re: Contemporary and Scifi Firearms
Whoops! Yeah, that did it. I forgot to save materials.lua and then reload the dungeon. Doh! Thanks again. here are screenshots confirming it works. Textures are godawful and theres some sort of problem with lighting them indoors, but oh well. I count that as implemented and will move on to a differ...
- Tue Mar 24, 2015 3:04 am
- Forum: Mod Creation
- Topic: Contemporary and Scifi Firearms
- Replies: 14
- Views: 17439
Re: Contemporary and Scifi Firearms
I'm just finishing up UVmap right now, textures will be servicable placeholder because I hate making textures more than I hate UVmapping. But scripting shouldn't be too great of an obstacle, since AH already did most of that for us. I decided to work on items instead of wallsets for now because the...