Search found 68 matches
- Thu Feb 14, 2013 8:50 pm
- Forum: Off-topic Discussion
- Topic: Building new system, need input
- Replies: 11
- Views: 22995
Re: Building new system, need input
Yeah, that all sounds like a lot of what I'm reading. As far as what I'm using it for, it's going to be my gaming rig and I'll be doing a bit of video editing. So it needs a little omph in it, but it doesn't need to be beast.
- Thu Feb 14, 2013 6:52 pm
- Forum: Off-topic Discussion
- Topic: Building new system, need input
- Replies: 11
- Views: 22995
Re: Building new system, need input
I always try to stay away from integrated video as a rule. I think this would be better suited in the off-topic general discussion. You could also be safe with 4gbs of ram and upgrading that later. Ya, I'll be getting a card. The integrated video just happens to be there. I picked that board becaus...
- Thu Feb 14, 2013 3:57 pm
- Forum: Off-topic Discussion
- Topic: Building new system, need input
- Replies: 11
- Views: 22995
Building new system, need input
Putting together a new system, but it's been a couple of years since I put the last one together, so I'm a bit out of the loop for what current tech is. I got a budget of $800-$900 (I could push $1000 if I had to, but it would need to be a good reason). I need some advice as to what parts to buy. Mo...
- Mon Jan 14, 2013 5:25 pm
- Forum: Modding
- Topic: Intro and Ending
- Replies: 2
- Views: 2795
Intro and Ending
Hey guys! Been a nice long holiday break, and I hope everyone else had a good, relaxing fun time. Now, break's over and it's time to get back to modding some Grimrock! Unfortunately, my holiday made me soft...my search-fu is weak. I need to make intro and ending cinematics for my next dungeon and I'...
- Thu Jan 03, 2013 5:05 pm
- Forum: Modding
- Topic: (REL) A Curious Conundrum v1.3
- Replies: 4
- Views: 8564
Re: (REL) A Curious Conundrum v1.3
Call me dumb here but I still can't grasp the gem section from the clues. I cheated and downloaded the source and found the script relating to the gems so I know the alcoves they go in now to open the exit door and the blue globe door but no matter how I work the alcoves out on paper they don't see...
- Thu Jan 03, 2013 3:01 am
- Forum: Modding
- Topic: (REL) A Curious Conundrum v1.3
- Replies: 4
- Views: 8564
Re: (REL) A Curious Conundrum v1.3
There's not enough clues to switch puzzles and some respawn points are kind of annoying in the green corridor for instance with the skeletons, they respawn quite quickly until you end up surrounded by them and with very few weapons they're kind of difficult to kill especially if you've not imported...
- Thu Dec 20, 2012 6:43 pm
- Forum: Modding
- Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
- Replies: 104
- Views: 80005
Re: Lets join forces and build out The Legend of Grimrock Wo
Everyones' contributions would be most welcome! Asteroth, With your curiosity of Grotto of Xazarra, sounds like the perfect place for you :) I did some research and found out a better way to move from one section to next—east to west, etc. We can use an item to teleport from one section to the next...
- Thu Dec 20, 2012 6:32 pm
- Forum: Modding
- Topic: Grimwold's Grimrock Puzzle Frameworks
- Replies: 23
- Views: 83392
Re: Grimwold's Grimrock Puzzle Frameworks
Great resource! From personal experience using these scripts, I can say you do some very clean coding. Thank you very, very much Grimwold.
I hope anyone who uses these remembers to give you a line in the credits!
I hope anyone who uses these remembers to give you a line in the credits!
- Sun Dec 16, 2012 5:57 pm
- Forum: Modding
- Topic: [OPEN] Community FrankenDungeon! - Submit your mini-dungeon!
- Replies: 91
- Views: 83516
Re: [OPEN] Community FrankenDungeon! - Submit your mini-dung
Didn't realize we were under deadline like that. Oops.
Email sent just now, I hope my floors can still be included. I'm all giddy with excitement!
Here's hoping this project is a huge success!
Email sent just now, I hope my floors can still be included. I'm all giddy with excitement!
Here's hoping this project is a huge success!
- Fri Dec 14, 2012 3:31 pm
- Forum: Modding
- Topic: (REL) A Curious Conundrum v1.3
- Replies: 4
- Views: 8564
(REL) A Curious Conundrum v1.3
Well, 1.3 has been up on steam and nexus for a while and I haven't gotten any further feedback, so I think I can consider it done. If anyone has played it or decideds to try it out, I'll ask of you a few questions: 1. Does everything work? Are any puzzles broken? Specifically the pillar/teleporter-m...