Search found 203 matches

by Adrageron
Sat Nov 17, 2012 10:00 pm
Forum: Modding
Topic: [MOD] Forbidden Halls
Replies: 391
Views: 444345

Re: [MOD] Forbidden Halls

Seems I will not go any further. How many waves can you survive? I'm passed it 2 times while tested mod (1-st was really hard for me, 2-nd is much easier, cause I'm used experience of my past mistakes). Usually it costs me 1-2 healing potions and 1 healing elixir. It is no real solution for this ro...
by Adrageron
Sat Nov 17, 2012 8:52 pm
Forum: Modding
Topic: [MOD] Halls of Barrian v1.0.3 released
Replies: 67
Views: 92904

Re: [MOD] Halls of Barrian v0.9 (release candidate)

Sounds quite tempting :)
Will try it, thanx!
by Adrageron
Sat Nov 17, 2012 8:13 pm
Forum: Modding
Topic: [MOD] Forbidden Halls
Replies: 391
Views: 444345

Re: [MOD] Forbidden Halls

python79 wrote:If my memory serves me right...
SpoilerShow
Check the Keymaster, there is one wallhead, that you didn't noticed.
by Adrageron
Sat Nov 17, 2012 7:23 pm
Forum: Modding
Topic: [MOD] Forbidden Halls
Replies: 391
Views: 444345

Re: [MOD] Forbidden Halls

python79 wrote:Hi ! It's a truly interesting mod.

I'm actually stuck on the 3rd level !
Hi!
Thanks for feedback.
SpoilerShow
To progress you need to find last ornate key. Don't know, wich you missed, so I will give a hint for each:
1. From daemon
2. From gate guard
3. From tunnel of old
4. From crypt
by Adrageron
Sat Nov 17, 2012 3:57 pm
Forum: Modding
Topic: [Release] Cozy Dungeons
Replies: 34
Views: 22798

Re: [Release] Bookshelves resource

Table is done
Nice one!
BTW, thank you for bookshelf sharing, the dungeon library looks like a library at last :)
by Adrageron
Sat Nov 17, 2012 3:29 pm
Forum: Modding
Topic: General Dungeon Editor glitches and problems
Replies: 167
Views: 129498

Re: General Dungeon Editor glitches and problems

I'ts me again, with the report about a dungeon anomalies (spontaneous camera shaking and party poisoning in some places). I was able to localize the source by deleting all entities, level by level, and checking if the bug occurs after that. And then I finally found it :) 1. When spawner with an ice ...
by Adrageron
Thu Nov 15, 2012 10:01 am
Forum: Modding
Topic: How verify if there is a monster on a tile ?
Replies: 18
Views: 9851

Re: How verify if there is a monster on a tile ?

For this purpose I've used hidden pressure plates, wich is triggered only by monsters. But that trick don't work with flyers.
by Adrageron
Thu Nov 15, 2012 9:32 am
Forum: Modding
Topic: [MOD] Forbidden Halls
Replies: 391
Views: 444345

Re: [MOD] Forbidden Halls

Finally taking a break from modding to do some playing haha. Noticed something immediately. http://steamcommunity.com/sharedfiles/filedetails/?id=108319711 Your lines are not sufficiently broken. I think one additional \n will work well. Thank you for bugreport. It is a resolution issue, on my scre...
by Adrageron
Wed Nov 14, 2012 8:11 pm
Forum: Modding
Topic: Post your mods
Replies: 114
Views: 112683

Re: Post your mods

Just discovered this topic (thanx Neikun for guidance).
Here dwells my humble mod: viewtopic.php?f=14&t=4106
by Adrageron
Wed Nov 14, 2012 2:02 pm
Forum: Modding
Topic: EDITING SUPERTHREAD: links to the most helpful threads
Replies: 27
Views: 173671

Re: EDITING SUPERTHREAD: links to the most helpful threads

This topic is really helpful, thank you, Komag! How about the list of a MODs (may be in other topic)? Just to make this forum more user-friendly for the players, not only for modders. I would take to do it myself, but I have two reasons not to do this: - my awful English language - in the future, I ...

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