Search found 107 matches
- Fri Mar 18, 2016 2:37 am
- Forum: Modding
- Topic: [MOD] Menace of Mangar v1.1
- Replies: 132
- Views: 174613
Re: [MOD] Menace of Mangar v1.1
Thanks a lot. But shall I change positions considering the two sequences separately, 1st. line press button, 2d line press button, or consider the codes as they were in a sole line, and press the button just once only after the last lever position shown in the 2d. line ? As I told, I have already t...
- Tue Mar 15, 2016 4:37 am
- Forum: Modding
- Topic: [MOD] Menace of Mangar v1.1
- Replies: 132
- Views: 174613
Re: [MOD] Menace of Mangar v1.1
matuto wrote:I started to play your mod and finally I got stuck at the shrine of Chitim.
SpoilerShow
Start with both levers up and then do the sequence. Only when done with all eight lever changes, press the button.
SpoilerShow
If you do it correctly, the levers end up just like they started.
- Wed Jan 27, 2016 7:37 am
- Forum: Custom Dungeons
- Topic: New Mod Live - The Crack of Doom
- Replies: 49
- Views: 89596
Re: New Mod Live - The Crack of Doom
One bug, one question. First the bug on level 250. After killing Zhandul, press the button that starts the boss fight a second time. Get this: #script_entity_178.script:2: attempt to index global 'boss_fight_phant' (a nil value) stack traceback: #script_entity_178.script:2: in function <#script_enti...
- Tue Jul 28, 2015 2:36 pm
- Forum: Custom Dungeons
- Topic: The Island of Korus
- Replies: 59
- Views: 110351
Re: The Island of Korus
I've just turned off the shield and am nearing the end but I have a couple of loose ends I'd like to take care of first. club puzzle The club puzzle needs the clubs thrown at the receptors in the right order I've tried throwing, placing... nada. Are there any visual or audio clues that I'm doing it...
- Thu Apr 09, 2015 5:48 am
- Forum: Custom Dungeons
- Topic: The Mountain
- Replies: 218
- Views: 269880
Re: The Mountain
Found that a long time ago. And it still wasn't clicking until I stepped away for a few days. I was really making this overly complicated.TheLastOrder wrote:And the info you're missingg is where the ethereal blade.
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But pairs=evens is about as simple as it gets. Feel so silly
- Mon Mar 30, 2015 5:22 am
- Forum: Custom Dungeons
- Topic: The Mountain
- Replies: 218
- Views: 269880
Re: The Mountain
I could use a few hints. Fire essence: i know "Gravis aequalis Letis et Letis" roughly translates to "heavy equals light and/plus light" according to the hint scroll found in the maze yet i wonder what is considered heavy or light here. It seems adding up item weight alone ain't...
- Thu Mar 19, 2015 1:28 am
- Forum: Custom Dungeons
- Topic: The Mountain
- Replies: 218
- Views: 269880
Re: The Mountain
Hint for "The Protected": stone face in Keelbreach Swamp talking about the right tempo. You need to press the 3 levers with the "clicks" with the same timing, all of them with the same delay between sounds. The other 5 (clicks with different timing) have to remain in the other p...
- Wed Mar 18, 2015 6:36 am
- Forum: Custom Dungeons
- Topic: The Mountain
- Replies: 218
- Views: 269880
Re: The Mountain
Stuck getting last gear key Keelbreach Swamp - The Protected - I just cannot seem to find the right combination to remove the last blocker around the key. That is the last of the the keys I need. Oh, and I haven't tried too hard yet, but also the Spiral puzzle on the beach. You have some challenging...
- Thu Feb 19, 2015 7:08 am
- Forum: Custom Dungeons
- Topic: Bacodar's Realm
- Replies: 118
- Views: 148558
Re: Bacodar's Realm
Just finished. I think I agree with the general consensus that your levels are exceptional. Very nicely laid out. I really felt I was experiencing something new even though you were reusing all of the same ol' assets. Great job. Especially liked the canyons and the island. Battles were brutal and nu...
- Tue Feb 17, 2015 7:17 am
- Forum: Custom Dungeons
- Topic: Bacodar's Realm
- Replies: 118
- Views: 148558
Re: Bacodar's Realm
I am having problems figuring out the movement of the stones in "Do, or do not" in the Undermine. Looks like some or all of the blocks only move in one or two directions, or is that the way it is supposed to be? Here was my solution for this: http://www.thebilbaos.com/grimrock/BacodarBloc...