Search found 52 matches
- Fri Feb 08, 2013 7:59 pm
- Forum: Modding
- Topic: tester needed
- Replies: 28
- Views: 23336
Re: tester needed
pour scorp oui pour le premier niveau tu as raison j ai souvent pensé ajouter des bordures , apres je me suis confronté a un choix esthetiques , soit je met des bordure et on tombe dans un truc "realiste" soit je laisse comme tel et le mec se retrouve au bord du vide , je touve que ca raj...
- Tue Feb 05, 2013 3:06 pm
- Forum: Modding
- Topic: [Community] Grimrock Model Request Thread
- Replies: 187
- Views: 179677
Re: [Community] Grimrock Model Request Thread
Héhé, your models are really nice Asteroth, I especially love the cage =D
- Sun Feb 03, 2013 7:26 pm
- Forum: Modding
- Topic: tester needed
- Replies: 28
- Views: 23336
Re: tester needed
Bon, moi j'ai commencé ma petite phase de test aussi. Au niveau d'intro, ça serait bien de cacher les bordures de la map; mais bon, ça c'est du build héhé Sinon au level 1, après être passé dans la pièces pleines de fontaines crachants du liquide rouge sang ( et ou on se retrouve ua plafond); j'arri...
- Sun Feb 03, 2013 12:24 pm
- Forum: Modding
- Topic: Dungeon keeper asset
- Replies: 50
- Views: 46557
Re: Dungeon keeper asset
Héhé, the scythe is not mine, you have to thank Asteroth for this one =D
- Sat Feb 02, 2013 5:30 pm
- Forum: Modding
- Topic: Dungeon keeper asset
- Replies: 50
- Views: 46557
Re: Dungeon keeper asset
Héhé, thank a lot =D
I should continue to work on the threasure room wallset now that I'm settled again x)
I should continue to work on the threasure room wallset now that I'm settled again x)
- Sat Feb 02, 2013 4:38 pm
- Forum: Modding
- Topic: Community Asset Pack (C.A.P.) [Updated: 24/01/13]
- Replies: 171
- Views: 150304
Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]
I made a pickaxe too for the workshop, but I think the one from the mine would be way better x)
viewtopic.php?f=14&t=3926
viewtopic.php?f=14&t=3926
- Sat Feb 02, 2013 8:48 am
- Forum: Modding
- Topic: tester needed
- Replies: 28
- Views: 23336
Re: tester needed
Je peux peut être t'aider pour la phase de test, si pas plus héhé
- Tue Jan 15, 2013 3:50 am
- Forum: Modding
- Topic: [Models] New created Models..
- Replies: 643
- Views: 537332
Re: [Models] New created Models..
As always, your models are diamons x)
- Tue Jan 15, 2013 3:47 am
- Forum: Modding
- Topic: Full screen question.
- Replies: 3
- Views: 3215
Re: Full screen question.
When you press play, select the preview windows, then press 'Ctrl' and the 'F' key.
It's how I get the full screen.
Edit : you can also go into "File/Preferences...' to bind another key for the full screen =D
It's how I get the full screen.
Edit : you can also go into "File/Preferences...' to bind another key for the full screen =D
- Mon Jan 14, 2013 1:52 pm
- Forum: Modding
- Topic: [complete] Skull wallset
- Replies: 45
- Views: 51194
Re: {WIP} Skull wallset
Héhéhé, really nice tileset!
I'm sure Morte from Planescape Torment just wait to scare yha somewhere on one of those shelves x)
I'm sure Morte from Planescape Torment just wait to scare yha somewhere on one of those shelves x)