Search found 65 matches
- Thu Sep 12, 2013 8:04 pm
- Forum: Off-topic Discussion
- Topic: Eye of the Beholder II: The Legend of Darkmoon - Released!
- Replies: 0
- Views: 5123
Eye of the Beholder II: The Legend of Darkmoon - Released!
After two long years of hard work we are proud to say we can finally present Eye of the Beholder II: The Legend of Darkmoon. This is a module for Neverwinter nights. If you are interested in playing this Neverwinter Nights Mod, please head on over to download it at the following site: http://nwvault...
- Sun Aug 18, 2013 10:09 pm
- Forum: Off-topic Discussion
- Topic: Eye of the Beholder II Mod (for Nevrwntr Nights not Grmrock)
- Replies: 4
- Views: 9731
Re: Eye of the Beholder II Mod
I have been waiting for your EoB2 mod anxiously, Dark. Great news. Hey eLPuSHeR, Its been a while since I've seen you on the forums. Yes, we are almost there with the mod. going through some beta testing. Once I'm satisfied with everything It will be released. I'm hoping no more then 2 possibly thr...
- Sun Aug 18, 2013 3:06 am
- Forum: Off-topic Discussion
- Topic: Eye of the Beholder II Mod (for Nevrwntr Nights not Grmrock)
- Replies: 4
- Views: 9731
Eye of the Beholder II Mod (for Nevrwntr Nights not Grmrock)
Hello everyone, I know how much you guys like a good RPG/DnD game. I just wanted to let you guys know about our mod that's been in work for almost 2 years. Here is the link to the site, http://nwvault.ign.com/View.php?view=Modules.Detail&id=6375 the mod is in beta testing right now and we will b...
- Fri Apr 20, 2012 8:35 pm
- Forum: Grimrock 1 Discussion
- Topic: To Petri, Peeba and Juho...
- Replies: 16
- Views: 12854
Re: To Petri, Peeba and Juho...
But who knows if he was justified? And anyway don't you think you're kinda doing the same thing right now? The same thing? No, I don't particularly feel like I'm throwing a hissy fit because someone didn't respond to me and give me free things that I want. If you'll go back and reread my first post...
- Thu Apr 19, 2012 10:59 pm
- Forum: Grimrock 1 Discussion
- Topic: EOB1 comparisons.
- Replies: 26
- Views: 20261
Re: EOB1 comparisons.
I'm almost convinced there's one button that's very similar, but can't for the life of me remember which EOTB it's in, or which level it's on :) So I could be just making it up :) lol Also, illusionary walls - definitely don't like! :) Unless of course, there's a riddle or puzzle that identifies th...
- Thu Apr 19, 2012 4:10 pm
- Forum: Grimrock 1 Discussion
- Topic: Why is there No Quiver?
- Replies: 68
- Views: 57973
Re: Why is there No Quiver?
Let's say there's a quiver. Problems: 2. Switching between arrow types just got more complicated. You're right. Any benefit I was thinking about is canceled by this fact. Personally I don’t care for the different type of arrows in the game, what good are they once they are fired off and loose that ...
- Wed Apr 18, 2012 5:52 pm
- Forum: Grimrock 1 Discussion
- Topic: Please FIX the XP system!
- Replies: 64
- Views: 45061
Re: Please FIX the XP system!
Well, apparently the devs thought about this too, why else did they put an amulet in the game that gives one party member an extra 25% XP?
- Wed Apr 18, 2012 5:48 pm
- Forum: Grimrock 1 Discussion
- Topic: Why is there No Quiver?
- Replies: 68
- Views: 57973
Re: Why is there No Quiver?
Implementing a Quiver doesn't seem that important to me. Just use one of the many sacks or boxes to hold ammunition and projectiles if you want to. All a quiver would be is just a different image for a bag that would only hold a specific type of item. We are not talking about carrying arrows around...
- Wed Apr 18, 2012 5:38 pm
- Forum: Grimrock 1 Discussion
- Topic: Why is there No Quiver?
- Replies: 68
- Views: 57973
Re: Why is there No Quiver?
It's a convenient way to make the bow a two-handed weapon while making use of the second slot as a useful arrow meter. From a functionality standpoint, adding a separate quiver would mean just another slot to manage. *cue the SCA guy that brings up archers with bucklers and other unrelated realism ...
- Wed Apr 18, 2012 5:33 pm
- Forum: Grimrock 1 Discussion
- Topic: Please FIX the XP system!
- Replies: 64
- Views: 45061
Re: Please FIX the XP system!
I have to agree, at first I just thought it was one character that was gaining XP quicker because of its race or class. Then I realized it was different. I do not understand why they went with this type of XP system. This is a party based game, not a single character running around doing all the wor...