Search found 7 matches
- Mon May 27, 2013 2:48 pm
- Forum: Modding
- Topic: can anyone help with sound script?
- Replies: 4
- Views: 3339
- Sun May 26, 2013 5:54 pm
- Forum: Modding
- Topic: can anyone help with sound script?
- Replies: 4
- Views: 3339
can anyone help with sound script?
i need to play sound, called "horror" in this place. I already done all in the file "sounds.lua". So i only need to do something with script. Can anyone help me? :3 i used that script: playSoundAt(sound, level, x, y), so i wrote this: function playSound() playSoundAt(horror, 10, ...
- Sun Oct 14, 2012 5:06 pm
- Forum: Modding
- Topic: Dungeon editor problem
- Replies: 8
- Views: 7204
Re: Dungeon editor problem
WOW
very big thanks, man!
it's working now!
very big thanks, man!
it's working now!
- Sun Oct 14, 2012 4:43 pm
- Forum: Modding
- Topic: Dungeon editor problem
- Replies: 8
- Views: 7204
Re: Dungeon editor problem
sorry man, if i open this file with textredactor i only can see next:
" "
and it's all(
" "
and it's all(
- Sun Oct 14, 2012 4:34 pm
- Forum: Modding
- Topic: Dungeon editor problem
- Replies: 8
- Views: 7204
Re: Dungeon editor problem
thanks
i'll try it.
i'll try it.
- Sun Oct 14, 2012 3:52 pm
- Forum: Modding
- Topic: Dungeon editor problem
- Replies: 8
- Views: 7204
Re: Dungeon editor problem
okMagus wrote:Can you post the "testingmap.dungeon_editor" file? Sounds like something is wrong there.
http://www.mediafire.com/?i0dnd48zowruh4d
- Sun Oct 14, 2012 2:55 pm
- Forum: Modding
- Topic: Dungeon editor problem
- Replies: 8
- Views: 7204
Dungeon editor problem
NOOOOO
[string "DungeonEditor.lua"]:0: ... of testingmap\testingmap.dungeon_editor:1: unexepted symbol
how to fix it?
[string "DungeonEditor.lua"]:0: ... of testingmap\testingmap.dungeon_editor:1: unexepted symbol
how to fix it?