Search found 10 matches
- Sat Oct 13, 2012 6:09 pm
- Forum: Modding
- Topic: [MOD] The Ghost Tower of Inverness - AD&D Module
- Replies: 9
- Views: 14150
Re: [MOD] The Ghost Tower of Inverness - AD&D Module
That were 1h of fun. I have not completet it, yet. :) Thank you for the mod. Good Job. If you want to hide secret doors which make a corner... use pillars for the corner. Thank you as well for trying it out. Did you find a gap in the game where a pillar wasn't placed thusly? If so, I'll want to upd...
- Sat Oct 13, 2012 9:37 am
- Forum: Modding
- Topic: [MOD] The Ghost Tower of Inverness - AD&D Module
- Replies: 9
- Views: 14150
[MOD] The Ghost Tower of Inverness - AD&D Module
I just uploaded my mod to Nexus. I unfortunately purchased LoG through GoG instead of Steam as I should have and cannot use Steamworks. However, anyone can access Nexus. http://grimrock.nexusmods.com/mods/45 Goal: I wanted to adapt a classic dungeon crawl from an Advanced Dungeons & Dragons modu...
- Fri Oct 12, 2012 1:29 am
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles (SOLVED)
It was the version of LoG I downloaded from GoG.com. I re-downloaded the client last week when the Editor was released. My version was 1.3.1 like it was supposed to be. I just noticed that LoG went to 1.0.2.15 client version on GoG. I don't know why/how/what significance it is calling the version th...
- Thu Oct 11, 2012 11:24 pm
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles
so those shots are of your work computer? Yes, these shots are taken directly from my work computer, but the file path is identical to the home one in every way. Maybe it is handling the .txt vs .lua differently than your home computer. What happens at home if you try having the contents of the end...
- Thu Oct 11, 2012 9:54 pm
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles
Okay, I took all of my files exactly as they were on my home computer and took them to work. My work computer is WORSE than my home PC. I put the files in exactly the same path file as they are at home. I added the .lua back in the Script Entity. That is the ONLY THING I did. I test ran it. The intr...
- Thu Oct 11, 2012 7:57 pm
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles
Notepad has the option to save as 'txt' or as 'all files' (meaning whatever you type ~extension or not. You should save as 'All Files', and type the '.lua' extension). Went home and checked my files. the "myending.lua" was a text file with ".lua" as a part of the file name someh...
- Thu Oct 11, 2012 5:47 pm
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles
That last part about Windows converting back to a txt file even though I type "intro.lua" may be the issue. My .dds and .ogg extensions are visible, but not the txt files, which I made through Notepad as well. I'll try that and see if it's the problem. Thank you for your help. Looking at y...
- Thu Oct 11, 2012 4:58 pm
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles
I'll take a screenshot when I get home for lunch in a couple hours. But last night, as I saw the error message, I was looking directly at the folder. The paths were identical. In every way, shape and form. Path name, file name, etc. I only am working on one dungeon. It is, by default, in my user/*na...
- Thu Oct 11, 2012 4:30 pm
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
Re: [Help] Continuing Cinematic Troubles
Hm. Then I am at a loss. I tried exactly what you did first with the exception that I use Photoshop with nVidia's DDS plugin instead of GIMP. Otherwise I put the file where you did and the lua file where you did. I copied the script you used. When I load the exported game, it just goes into the game...
- Thu Oct 11, 2012 5:09 am
- Forum: Modding
- Topic: [Help] Continuing Cinematic Troubles (SOLVED)
- Replies: 19
- Views: 12689
[Help] Continuing Cinematic Troubles (SOLVED)
EDIT: After spending the entire week trying to figure out WHAT IN THE WORLD IS WRONG with the "File Not Found" lua files even though they are RIGHT there in the folder it says it can't find it in......I discovered the solution. I purchased Legend of Grimrock on GoG.com. Unless you download...