Search found 4 matches

by Majd
Mon Oct 08, 2012 5:17 am
Forum: Modding
Topic: Awesome Dungeon
Replies: 112
Views: 86052

Re: Awesome Dungeon

And not a single screenshot? It's so awesome we can't wait to actually see it!

This reminds me of the "making best most awesome MMORPG ever" threads on Unity3D forums...
by Majd
Mon Oct 08, 2012 4:39 am
Forum: Modding
Topic: Non-linear level structure?
Replies: 16
Views: 11306

Re: Non-linear level structure?

I agree with Komag, it doesn't seem like much of an issue. For example level 1 is the "village" which is a hub area. You go all the way east and go through the entrance to the forest which is actually a teleporter to level 2. From level 1 you can also go to east/north/south to other areas ...
by Majd
Mon Oct 08, 2012 4:29 am
Forum: Modding
Topic: First stab at custom items
Replies: 8
Views: 5945

Re: First stab at custom items

Thanks for the feedback all, really appreciate it! I did however notice one little over sight. I noticed that you can still attack with it. While it makes sense to attack with a torch, it doesn't make much sense to be able to attack with a lantern Have you ever been hit by an iron lantern? I bet it ...
by Majd
Sun Oct 07, 2012 6:20 pm
Forum: Modding
Topic: First stab at custom items
Replies: 8
Views: 5945

First stab at custom items

Hey all, I've been tinkering with the GR editor since yesterday, and I must say the devs made an awesome job for modders! Anyway, I cloned the torch class and made a lantern out of it, you can download the .dat and mod_assets here: puppeteerinteractive.com/grimrock/Dungeon2.rar Here's the model in-g...