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by felipepepe
Sat Oct 06, 2012 2:54 am
Forum: Modding
Topic: Illusionary Walls Are Go!
Replies: 57
Views: 56140

Re: Illusionary Walls Are Go!

I was desperetly trying to make those walls work in a more flexible way, in the end I managed it in a VERY simple gimmick: First, use Isaac's idea of a dungeon_ivy with the secret_door model: cloneObject{ name = "fake_wall", baseObject = "dungeon_ivy_1", model = "assets/mode...