Search found 15 matches
- Fri Mar 29, 2013 2:06 am
- Forum: Modding
- Topic: EDIT: Need help with script.
- Replies: 0
- Views: 2318
EDIT: Need help with script.
Old post in a spoiler, as this forum doesnt support the [s](strike through text) bbcode. Now I know the whole adding in the default_party.dat. But I want to know two things. 1.How can I remove three of the four party members? I want to make two versions of my dungeon, one with a party of four, anoth...
- Wed Mar 27, 2013 2:12 am
- Forum: Modding
- Topic: Wallset Request
- Replies: 5
- Views: 3750
Re: Wallset Request
That cave wallset would be perfect, real shame it hasnt been released.
- Tue Mar 26, 2013 6:39 pm
- Forum: Modding
- Topic: Wallset Request
- Replies: 5
- Views: 3750
Wallset Request
Well I am going to be getting back into making my custom dungeon yet again, been forgetting about it. Anyways I recently thought of a story bit in my dungeon towards the end of it, I thought maybe the party would find out that the dungeon they were imprisoned in was actually inside a meteorite in sp...
- Sun Feb 03, 2013 4:38 pm
- Forum: Modding
- Topic: Daniv / Sutekh's toy shop
- Replies: 47
- Views: 53812
Re: Daniv / Sutekh's toy shop
Id like to see a fire themed dungeon or temple wallset.
- Sat Feb 02, 2013 9:44 am
- Forum: Modding
- Topic: Level-Up Button?
- Replies: 3
- Views: 3092
Re: Level-Up Button?
1. Add a script to the library. Put in the script this: function levelup() party:getChampion(1):levelUp() end 2. Add a lever or other trigger that activates that script. This will level up first champion. You can call it 4 times with values 1 to 4 if you want all your party member to level up. Than...
- Fri Feb 01, 2013 8:58 pm
- Forum: Modding
- Topic: Level-Up Button?
- Replies: 3
- Views: 3092
Level-Up Button?
Well its been a while since I last worked on my LoG custom dungeon, and I remember seeing in someone elses dungeon that they had this test button that leveled up the person in the bottom right of the party, I am just wondering how to do that because I'd like to have such a button for test purposes i...
- Thu Oct 04, 2012 12:46 am
- Forum: Modding
- Topic: Some More Questions
- Replies: 10
- Views: 7012
Re: Some More Questions
Is it possible to script a music change purely for the miniboss/sub-boss? So the music goes away after the miniboss/sub-boss is defeated?
- Thu Oct 04, 2012 12:36 am
- Forum: Modding
- Topic: Cows on Wheels mod released: new source assets!
- Replies: 9
- Views: 9685
Re: Cows on Wheels mod released: new source assets!
The Steamcommunity Link gives an error.
- Wed Oct 03, 2012 10:41 am
- Forum: Modding
- Topic: Some More Questions
- Replies: 10
- Views: 7012
Re: Some More Questions
I'm afraid not. Awww, I had ideas on making the cube an unkillable enemy that the player must avoid on certain floors. (3 different floors to be exact) There would be safe areas that the cube cant enter.(Found out the cube is affected by teleporters, I hope that is never changed. Since Ill be using...
- Wed Oct 03, 2012 10:20 am
- Forum: Modding
- Topic: Some More Questions
- Replies: 10
- Views: 7012
Some More Questions
Just a few more questions I would like to ask. 1. When will the Cow on Wheels be available for modders to use? (I made a whole secret cow level in my map, seriously could not resist.) 2. How do you clone items? I would like to make a Cow Key. 3. Is it possible to clone things like Locks? Id like to ...