Search found 30 matches

by Obyvvatel
Sat Oct 18, 2014 8:21 pm
Forum: Support and Tech Discussion
Topic: Slow Saving
Replies: 18
Views: 19470

Re: Slow Saving

What about quicksaves, because they cause the game to crash, unlike regular saves. The same thing goes with life crystals.
by Obyvvatel
Thu Oct 16, 2014 10:10 pm
Forum: Support and Tech Discussion
Topic: Grimrock II crashes upon quicksaving and crystal saving
Replies: 4
Views: 5775

Re: Grimrock II crashes upon quicksaving and crystal saving

I just checked that it also crashes without recording. :(
by Obyvvatel
Thu Oct 16, 2014 8:10 pm
Forum: Support and Tech Discussion
Topic: Grimrock II crashes upon quicksaving and crystal saving
Replies: 4
Views: 5775

Re: Grimrock II crashes upon quicksaving and crystal saving

CremionisD wrote:Hi there. Is the recording software recording into an AVI file? If it is, you might want to try VirtualDub to recover the recording. It has some features to handle damaged video files too..
It's recording in .mp4 - at least now, because I've chosen it to be that way :(
by Obyvvatel
Thu Oct 16, 2014 7:19 pm
Forum: Support and Tech Discussion
Topic: Grimrock II crashes upon quicksaving and crystal saving
Replies: 4
Views: 5775

Grimrock II crashes upon quicksaving and crystal saving

Whenever I try to save the game by using F5, or whenever I touch the healing crystal the game freezes for a moment and then there's, I don't know, maybe 50% chance that it crashes. If it is important I'm recording the game (video and sound) with Action by Mirillis. It's been very frustrating since t...
by Obyvvatel
Mon Oct 08, 2012 8:45 pm
Forum: Modding
Topic: How to clone potions.
Replies: 5
Views: 4437

Re: How to clone potions.

I read some texts and i figured out how to do this, but i don't know how to make the effect running on every party member. LoL, you probably wouldn't understand me :D
by Obyvvatel
Mon Oct 08, 2012 8:24 pm
Forum: Modding
Topic: Gloves as weapon?
Replies: 3
Views: 3029

Re: Gloves as weapon?

I typed that: cloneObject{ name = "rece_ktore_kalecza", uiName = "Rece ktore kalecza", baseObject = "pit_gauntlets", } But i want to get rid of the "attack power +3 only when unarmed", and make them increasing attack power whatever the party member is holding ...
by Obyvvatel
Mon Oct 08, 2012 8:16 pm
Forum: Modding
Topic: Gloves as weapon?
Replies: 3
Views: 3029

Re: Gloves as weapon?

Ok, I didn't think about them :P
by Obyvvatel
Mon Oct 08, 2012 7:55 pm
Forum: Modding
Topic: Gloves as weapon?
Replies: 3
Views: 3029

Gloves as weapon?

How can I do this? That's what I have now:

cloneObject{
name = "rece_ktore_kalecza",
uiName = "Rece ktore kalecza",
baseObject = "leather_gloves",
strength = 2,
attackPower = 21,
}

And the gloves are armour and weapon at the same time :P
by Obyvvatel
Mon Oct 08, 2012 6:50 pm
Forum: Modding
Topic: Questions about cloning and defining.
Replies: 1
Views: 2111

Questions about cloning and defining.

I haven't found topic like this yet, so here it is :D

My questions:

1. What's the name of parameter that defines health regenaration?
2. How can I define new wand item that heals party member?
by Obyvvatel
Mon Oct 08, 2012 6:29 pm
Forum: Modding
Topic: How to clone potions.
Replies: 5
Views: 4437

Re: How to clone potions.

Ok, but maybe i can increase attackpower for those 2 minutes?