Search found 7 matches
- Sun May 10, 2015 2:14 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 697554
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Hi guys! I'll take No. 16 if that's cool!
- Tue Sep 18, 2012 6:29 pm
- Forum: Modding
- Topic: Extracting Files (Python?)
- Replies: 3
- Views: 3516
Re: Extracting Files (Python?)
Aha, this looks like the stuff, yeah You're a star, many thanks!
- Tue Sep 18, 2012 11:11 am
- Forum: Modding
- Topic: Legend of Grimrock DAT File Extractor
- Replies: 65
- Views: 69013
Re: Legend of Grimrock DAT File Extractor
Sadly I can't seem to get this to work, when I try to open Grimrock.dat I get the error message: "Unknown File Type". Any ideas?
- Tue Sep 18, 2012 11:09 am
- Forum: Modding
- Topic: Extracting Files (Python?)
- Replies: 3
- Views: 3516
Extracting Files (Python?)
Hi everyone, I've been reading around to see if I can extract the original files (textures, sounds and the like) from Grimrock.dat, and see there's a GUI extractor by Raptor, which I sadly couldn't get to work ("Unknown file tyoe" when I open Grimrock.dat), and a python script extractor. U...
- Mon Sep 17, 2012 10:33 pm
- Forum: Modding
- Topic: Completing a Dungeon
- Replies: 2
- Views: 2822
Re: Completing a Dungeon
Ohhhh of course, yeah! I completely misunderstood that part, a thousand thanks my friend
- Mon Sep 17, 2012 10:31 pm
- Forum: Modding
- Topic: Grimrock.exe stopped working
- Replies: 45
- Views: 35216
Re: Grimrock.exe stopped working
Can confirm I'm getting this as well, if I leave it running for a while, it just crashes with the aforementioned message. Just trying it with the Preview turned off, see if that makes a difference, the previous times the Preview was running. It happens regardless of the simplicity of the level. My s...
- Mon Sep 17, 2012 10:24 pm
- Forum: Modding
- Topic: Completing a Dungeon
- Replies: 2
- Views: 2822
Completing a Dungeon
Hi everyone, perhaps you smart fellows can help me. I've read around, and maybe I'm just being dense, but I can't for the life of me work out how to set conditions to complete a dungeon. Is it done through Lua scripting linked to a trigger? Many thanks in advance.