Search found 7 matches

by oliacym
Sun May 10, 2015 2:14 pm
Forum: Mod Creation
Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Replies: 743
Views: 678737

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Hi guys! I'll take No. 16 if that's cool!
by oliacym
Tue Sep 18, 2012 6:29 pm
Forum: Modding
Topic: Extracting Files (Python?)
Replies: 3
Views: 3416

Re: Extracting Files (Python?)

Aha, this looks like the stuff, yeah :) You're a star, many thanks!
by oliacym
Tue Sep 18, 2012 11:11 am
Forum: Modding
Topic: Legend of Grimrock DAT File Extractor
Replies: 65
Views: 67103

Re: Legend of Grimrock DAT File Extractor

Sadly I can't seem to get this to work, when I try to open Grimrock.dat I get the error message: "Unknown File Type". Any ideas?
by oliacym
Tue Sep 18, 2012 11:09 am
Forum: Modding
Topic: Extracting Files (Python?)
Replies: 3
Views: 3416

Extracting Files (Python?)

Hi everyone, I've been reading around to see if I can extract the original files (textures, sounds and the like) from Grimrock.dat, and see there's a GUI extractor by Raptor, which I sadly couldn't get to work ("Unknown file tyoe" when I open Grimrock.dat), and a python script extractor. U...
by oliacym
Mon Sep 17, 2012 10:33 pm
Forum: Modding
Topic: Completing a Dungeon
Replies: 2
Views: 2732

Re: Completing a Dungeon

Ohhhh of course, yeah! I completely misunderstood that part, a thousand thanks my friend :D
by oliacym
Mon Sep 17, 2012 10:31 pm
Forum: Modding
Topic: Grimrock.exe stopped working
Replies: 45
Views: 34167

Re: Grimrock.exe stopped working

Can confirm I'm getting this as well, if I leave it running for a while, it just crashes with the aforementioned message. Just trying it with the Preview turned off, see if that makes a difference, the previous times the Preview was running. It happens regardless of the simplicity of the level. My s...
by oliacym
Mon Sep 17, 2012 10:24 pm
Forum: Modding
Topic: Completing a Dungeon
Replies: 2
Views: 2732

Completing a Dungeon

Hi everyone, perhaps you smart fellows can help me. I've read around, and maybe I'm just being dense, but I can't for the life of me work out how to set conditions to complete a dungeon. Is it done through Lua scripting linked to a trigger? Many thanks in advance.

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