Search found 24 matches
- Tue Jan 08, 2013 1:00 am
- Forum: Modding
- Topic: Killing a specific creature with a pressure plate
- Replies: 8
- Views: 5975
Re: Killing a specific creature with a pressure plate
I real issue is I want the cube to shut up , as even after I leave the room on my dungeon where it can see me it still says things like "STOP STRUGGLING!" I figure this is hardcoded into the game, so I want the cube removed or killed when the puzzle is completed. No fancy lights or nothing...
- Mon Jan 07, 2013 8:08 am
- Forum: Modding
- Topic: Killing a specific creature with a pressure plate
- Replies: 8
- Views: 5975
Killing a specific creature with a pressure plate
I want to be able to step on a pressure plate and deal fatal damage to a specific instance of a cube creature. How does one script this? Additionally, upon using a kill command for the cube (pressing K in the editor), a prompt appears saying "warning! responder not found with id: cube". Ho...
- Thu Dec 13, 2012 2:24 am
- Forum: Modding
- Topic: [assets] Secret Doors Extras
- Replies: 23
- Views: 20017
Re: [assets] Secret Doors Extras
Another little guy's thanks is given to you.
- Thu Dec 13, 2012 12:43 am
- Forum: Modding
- Topic: First model. Now what to do with it. [Closed]{Skull Pack}
- Replies: 26
- Views: 17129
Re: First model. Now what to do with it. [Closed]{Skull Pack
Do these increase a Minotaur's damage?
- Sat Nov 03, 2012 10:07 am
- Forum: Modding
- Topic: List of Available Testers *Apply inside
- Replies: 17
- Views: 15132
- Sat Nov 03, 2012 5:09 am
- Forum: Modding
- Topic: What NEW Custom Monsters or Items do you want most???
- Replies: 54
- Views: 43344
Re: What NEW Custom Monsters or Items do you want most???
If you could make Diablo-esque maggots that I could step on to smoosh, I would be forever grateful.
- Sat Nov 03, 2012 5:07 am
- Forum: Modding
- Topic: Throwable = false ?
- Replies: 10
- Views: 8338
Re: Throwable = false ?
But would you be able to drop the item, still?
- Sat Nov 03, 2012 4:35 am
- Forum: Modding
- Topic: EDITOR Feature Requests (not bugs!)
- Replies: 317
- Views: 321525
Re: EDITOR Feature Requests (not bugs!)
Kill blockages with the kill command in Preview mode, instead of having to damage it.
- Sat Nov 03, 2012 1:23 am
- Forum: Modding
- Topic: Dungeon Editor Guide
- Replies: 9
- Views: 6856
Re: Dungeon Editor Guide
Unprofessionals like me would really appreciate things like this. Let it flow, I say.
- Fri Nov 02, 2012 5:40 am
- Forum: Modding
- Topic: Basic New Spell
- Replies: 3
- Views: 3309
Re: Basic New Spell
Adding spells.lua seems to have worked.
My next issue that that cloneSpell in the aforementioned coding is a nil value.
Is there anyway to clone a spell or must I do it all by hand?
My next issue that that cloneSpell in the aforementioned coding is a nil value.
Is there anyway to clone a spell or must I do it all by hand?