Search found 24 matches

by Xaxus
Tue Jan 08, 2013 1:00 am
Forum: Modding
Topic: Killing a specific creature with a pressure plate
Replies: 8
Views: 5975

Re: Killing a specific creature with a pressure plate

I real issue is I want the cube to shut up , as even after I leave the room on my dungeon where it can see me it still says things like "STOP STRUGGLING!" I figure this is hardcoded into the game, so I want the cube removed or killed when the puzzle is completed. No fancy lights or nothing...
by Xaxus
Mon Jan 07, 2013 8:08 am
Forum: Modding
Topic: Killing a specific creature with a pressure plate
Replies: 8
Views: 5975

Killing a specific creature with a pressure plate

I want to be able to step on a pressure plate and deal fatal damage to a specific instance of a cube creature. How does one script this? Additionally, upon using a kill command for the cube (pressing K in the editor), a prompt appears saying "warning! responder not found with id: cube". Ho...
by Xaxus
Thu Dec 13, 2012 2:24 am
Forum: Modding
Topic: [assets] Secret Doors Extras
Replies: 23
Views: 20017

Re: [assets] Secret Doors Extras

Another little guy's thanks is given to you.
by Xaxus
Thu Dec 13, 2012 12:43 am
Forum: Modding
Topic: First model. Now what to do with it. [Closed]{Skull Pack}
Replies: 26
Views: 17129

Re: First model. Now what to do with it. [Closed]{Skull Pack

Do these increase a Minotaur's damage?
by Xaxus
Sat Nov 03, 2012 10:07 am
Forum: Modding
Topic: List of Available Testers *Apply inside
Replies: 17
Views: 15132

Re: List of Available Testers *Apply inside

Name: Xaxus
Available - Troo
Contact: Pikpikstarr (skype), pikpikstarr@gmail.com
(Prefer skype)
by Xaxus
Sat Nov 03, 2012 5:09 am
Forum: Modding
Topic: What NEW Custom Monsters or Items do you want most???
Replies: 54
Views: 43344

Re: What NEW Custom Monsters or Items do you want most???

If you could make Diablo-esque maggots that I could step on to smoosh, I would be forever grateful.
by Xaxus
Sat Nov 03, 2012 5:07 am
Forum: Modding
Topic: Throwable = false ?
Replies: 10
Views: 8338

Re: Throwable = false ?

But would you be able to drop the item, still?
by Xaxus
Sat Nov 03, 2012 4:35 am
Forum: Modding
Topic: EDITOR Feature Requests (not bugs!)
Replies: 317
Views: 321525

Re: EDITOR Feature Requests (not bugs!)

Kill blockages with the kill command in Preview mode, instead of having to damage it.
by Xaxus
Sat Nov 03, 2012 1:23 am
Forum: Modding
Topic: Dungeon Editor Guide
Replies: 9
Views: 6856

Re: Dungeon Editor Guide

Unprofessionals like me would really appreciate things like this. Let it flow, I say.
by Xaxus
Fri Nov 02, 2012 5:40 am
Forum: Modding
Topic: Basic New Spell
Replies: 3
Views: 3309

Re: Basic New Spell

Adding spells.lua seems to have worked.
My next issue that that cloneSpell in the aforementioned coding is a nil value.
Is there anyway to clone a spell or must I do it all by hand?