Search found 4 matches

by moe_lawn
Wed Sep 19, 2012 4:03 am
Forum: Modding
Topic: Dungeon Editor Public Beta
Replies: 140
Views: 110919

Re: Dungeon Editor Public Beta

Noticed this in the scripting reference under game mechanics:

"damageType must be on of the following:"

I think "on" should be "one."
by moe_lawn
Wed Sep 19, 2012 3:51 am
Forum: Modding
Topic: Dungeon Editor Public Beta
Replies: 140
Views: 110919

Re: Dungeon Editor Public Beta

Has anyone tried scripting a choppable door? I was initially thinking of using setDoorState("open") then adding the "death_dust" FX, but I cannot figure out how to register a weapon hit. I want the closing animation to play but then open it with a chop of "x" damage. It...
by moe_lawn
Mon Sep 17, 2012 7:47 pm
Forum: Modding
Topic: Dungeon Editor Public Beta
Replies: 140
Views: 110919

Re: Dungeon Editor Public Beta

I have just run into the pressure plate bug where spawning on top of a plate causes the dungeon to not load...I was able to remove the problem but now I have to remember to go back and fix the puzzle once the bug is fixed. Now I am wondering if there would be a way to add a reminder to the area lik...
by moe_lawn
Mon Sep 17, 2012 3:49 pm
Forum: Modding
Topic: Dungeon Editor Public Beta
Replies: 140
Views: 110919

Re: Dungeon Editor Public Beta

I have just run into the pressure plate bug where spawning on top of a plate causes the dungeon to not load...I was able to remove the problem but now I have to remember to go back and fix the puzzle once the bug is fixed. Now I am wondering if there would be a way to add a reminder to the area like...