Search found 539 matches

by Leki
Mon Mar 15, 2021 7:54 pm
Forum: Modding
Topic: monsters
Replies: 341
Views: 385414

Re: monsters

Isaac wrote: Sun Mar 14, 2021 11:42 pm
It's been a long Image time since I have seen you post. :shock:

Welcome back. 8-)
I'm still lurking in the dark 8-)
by Leki
Sun Mar 14, 2021 7:40 pm
Forum: Modding
Topic: monsters
Replies: 341
Views: 385414

Re: monsters

Hello folks! Does anyone happen to have my old import/export maxscript? I lost the computer on which it was developed and I was dismayed to find that I'd cleared it off my dropbox at some point. :( Apologies for broken links from there. If someone has it and is willing to send to me, I can update f...
by Leki
Thu Nov 02, 2017 3:07 pm
Forum: Mod Creation
Topic: Leki - [Attentat 1942]
Replies: 7
Views: 13398

Attentat 1942 on STEAM

Hi guys, I just wanna thank you all for your votes. Our interactive adveture game "Attentat 1942", based on true story, is now on Steam! ATTENTAT 1942 Homepage ATTENTAT 1942 on STEAM http://www.youtube.com/v/v1ROgDfthXA?rel=0;allowfullscreen="true";vq="large";framebord...
by Leki
Sat Oct 28, 2017 12:12 pm
Forum: Mod Creation
Topic: How to improve my flamethrower ?
Replies: 7
Views: 10210

Re: How to improve my flamethrower ?

Can you share more info abyout that weapon? There is more possible ways how to solve this issue, but it depends on that weapon and whole modification. If you are working on "Aliens", then you can use firearm component in some way, or you can use projectile insteed of spell etc.
by Leki
Wed Sep 13, 2017 11:54 pm
Forum: Mod Creation
Topic: to freeze monster groups
Replies: 9
Views: 13522

Re: to freeze monster groups

Hello. I noticed that in Grimrock 2 it is not possible to freeze monster groups. In your opinion, is it possible to allow freezing monster groups modifying some scripts in my custom dungeon ? How could it be possible ? Thank you. you are looking for: monster:setCondition("frozen", 4) just...
by Leki
Tue May 23, 2017 2:13 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3955
Views: 3189511

Re: Ask a simple question, get a simple answer

I have a simple question and would be happy about a simple answer and maybe a solution! Why is this always false? a and b are Equal! function vectorcheck() local a = vec(6.289999, 2.240000, 9.000000, 0.000000) local b = vec(6.289999, 2.240000, 9.000000, 0.000000) if a == b then print("true&quo...
by Leki
Tue Mar 21, 2017 1:58 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3955
Views: 3189511

Re: Ask a simple question, get a simple answer

...try this one to convert animations (not sure if it's LoG>LoG2 or LoG2>LoG):

GrimAnimConverter.exe inputfile [outputfile]

Tool is here.
by Leki
Sun Mar 19, 2017 9:21 pm
Forum: Mod Creation
Topic: Leki - [Attentat 1942]
Replies: 7
Views: 13398

Re: Leki - [Attentat 1942]

...děkuji. Pokud nechcete čekat, zda to výjde na Steamu, lze koupit už teď, z webu FF UK za vskutku přijatelnou cenu. Na Steam a další obchody se to zkouší dávat jako doplňková nabídka :-)

https://e-shop.ff.cuni.cz/hry/ceskoslov ... entat-1159
by Leki
Fri Mar 17, 2017 11:46 am
Forum: Mod Creation
Topic: Leki - [Attentat 1942]
Replies: 7
Views: 13398

Re: Leki - [Attentat 1942]

...we have our inhouse developed engine (it's online, colaborative, supports video dialogs, minigames or animated sequences etc). So - no "external tools". Development of the engine/editor was part of the project (some guys from faculty of mahematics and physics worked on it as a part of ...