Search found 539 matches

by Leki
Wed Feb 06, 2013 11:26 am
Forum: Modding
Topic: Is there a snail king custom monster available?
Replies: 14
Views: 11130

Re: Is there a snail king custom monster available?

I thought I remember someone making a snail king model, is that around somewhere? I can't find it with a search, other than some pics (esp one awesome pic by Isaac) I'd like to add it to a special spot in my Grimrock Master Quest (which is almost done) Well, try this one m8 - I am sure that I can i...
by Leki
Sun Feb 03, 2013 11:22 pm
Forum: Modding
Topic: [Models] New created Models..
Replies: 643
Views: 520709

Re: [Models] New created Models..

Yeah, you do a coool job, really! To do scripting and animation beside.. this is impossible for me, i´m not that fast anymore.. Animated chars? - i have thrown that away for now, i dont want to fiddle uselesss hours on that without a proper import function. I cant even set up a rig w. armature with...
by Leki
Sun Feb 03, 2013 10:58 pm
Forum: Modding
Topic: [Models] New created Models..
Replies: 643
Views: 520709

Re: [Models] New created Models..

All went straight forward now, most probs that occured are eliminated^^ But the whole project consumes so much time, i barely meet with friends for now. :geek: Texture creation is the most work of all, choose the right base, make seamless tiles, make specular maps and a bumpmap for baking - and so ...
by Leki
Sun Feb 03, 2013 10:27 pm
Forum: Modding
Topic: [WIP] TOMBS OF WINTERFELL (Castle Winterfell)
Replies: 55
Views: 46945

Re: [WIP] TOMBS OF WINTERFELL (Castle Winterfell)

Castle of Winterfell (WIP) - Main gate (1st test ingame, WIP textures, only basic light etc). Feedback is welcome.
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by Leki
Sun Feb 03, 2013 1:39 am
Forum: Modding
Topic: [MOD] Eye of the Beholder: Waterdeep Sewers
Replies: 324
Views: 472626

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Youtube custom dungeom lets play EOB: WS --> http://www.youtube.com/watch?v=TBkKzl8Bc_8
by Leki
Sat Feb 02, 2013 10:21 am
Forum: Modding
Topic: [WIP] TOMBS OF WINTERFELL (Castle Winterfell)
Replies: 55
Views: 46945

Re: [WIP] TOMBS OF WINTERFELL (Castle Winterfell)

Castle of Winterfell (WIP) - How is model adapted to the reference grid 3x3 and actual setup of the model (enterance part):
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by Leki
Fri Feb 01, 2013 10:41 pm
Forum: Modding
Topic: [WIP] TOMBS OF WINTERFELL (Castle Winterfell)
Replies: 55
Views: 46945

Re: [WIP] TOMBS OF WINTERFELL (How to: House)

Finally back at work. I was on holidays and it was great, but it also means that I did only a little progress on ToW. But still there is something new. In past few days I solved problem, how to create castle Winterfell in visual that is acceptable for me. Here is one picture from this process. I wil...
by Leki
Thu Jan 24, 2013 11:08 am
Forum: Modding
Topic: [Community] Grimrock Model Request Thread
Replies: 187
Views: 175356

Re: [Community] Grimrock Model Request Thread

request: wolf creature (or pack of two) I found free model for wolf, but it need texture and animation. In case somebody wanna finish, here is link. http://www.ulozto.net/x2fBYph/wolf-obj Try this one: http://thefree3dmodels.com/stuff/animal/wolf/24-1-0-1275 (this site is full of free models, but u...
by Leki
Thu Jan 24, 2013 11:01 am
Forum: Modding
Topic: 3dsmax import/export alpha version
Replies: 29
Views: 23877

Re: 3dsmax import/export alpha version

I think Diarmuid is having a problem with a model that loses a face upon export as well. lose of faces = flipped normals. In 3ds 2010 I spent a 2 weaks with that (fliping normals, reseting, colapsing etc...) Finally I had model without errors (first they appeared during export - "edit normals ...
by Leki
Wed Jan 23, 2013 5:58 pm
Forum: Modding
Topic: blocker for party?
Replies: 35
Views: 32397

Re: blocker for party?

I made it :D That's really cool to see the ghosts walk through the walls ! :mrgreen: http://www.pandafox.fr/temp/chaoskey/ghosts.jpg The method to make it (using the skull wallset) : 1. make your way 2. place "false" walls where you want to have a wall the ghosts can walk through 3. place...