Search found 30 matches

by McSkivv
Wed Jan 02, 2013 4:25 pm
Forum: Modding
Topic: custom monster: mummy
Replies: 42
Views: 34638

Re: custom monster: mummy

The mummy looks fantastic! Great job and best of luck to you, wallasaurus.
by McSkivv
Fri Dec 28, 2012 6:58 pm
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

McSkivv: Strengths: I'm fairly organized, I think I'm decent at level design (You be the judge on that), and I'm decent at coming up with interesting concepts for story and level-design. Weaknesses: My scripting skills are blegh because I don't know lua, my time is limited because I'm a college stud...
by McSkivv
Fri Dec 28, 2012 3:38 am
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

Interesting. I think we should continue to draft the story in a private group chat to avoid spoiling it for our audience. I recommend not the forum message system as it is not smooth enough for group conversation. You're right Neikun. I will remove my story ideas from my previous post. Where should...
by McSkivv
Fri Dec 28, 2012 3:17 am
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

As to github, I personally don't understand it. I simply don't have a clue how it works with Grimrock to allow us to build the dungeon simultaneously yet separately. I think it does it by picking apart the dungeon.lua file, but I haven't any idea how that works or how to set that up. Just install i...
by McSkivv
Fri Dec 28, 2012 12:40 am
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

I like your suggestion of chairmen, Arkos, but I feel it would be a little too formal. We just need one guy to organize the whole affair, distribute special jobs, act as Public Relations (in the rare occasion that PR is needed), and to have the final say when we can't unanimously agree on something....
by McSkivv
Thu Dec 27, 2012 4:57 pm
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

May I suggest a plan of action? If so, I would suggest that first we choose a name for the project. Perhaps "The Legend of Grimrock: The Northern Realms"? Secondly, we need a map. We will need a general idea of the overworld, its terrain, and where its dungeons will be located. We'll need ...
by McSkivv
Wed Dec 26, 2012 5:36 pm
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

I'm not familiar with github, though I have heard of it before. If I am correct in believing that github would allow us to allow work together seamlessly yet separately, then a combination of Neikun and Jkos's ideas would be best I think. I also think that a website should be dedicated to the mod, a...
by McSkivv
Wed Dec 26, 2012 5:52 am
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

What we need to do is construct a proof of concept. Let's agree on two potential ways to do this and build a small proof of concept of each. Then we'll be better prepared to make a decision about how we'll do this for the long-haul. I'd like to help with this project if you all will have me, regardl...
by McSkivv
Tue Dec 25, 2012 6:53 pm
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 80041

Re: Lets join forces and build out The Legend of Grimrock Wo

I'm not sure if downloading on the fly and starting the mod would work in-game. You'd still have to exit the overworld and load the mod yourself. Also, when returning to the overworld, you wouldn't have updated stats, inventory, characters, etc. without starting the mod over. In that case you'd lose...