Search found 8 matches
- Mon Apr 13, 2015 7:00 pm
- Forum: Grimrock 2 Discussion
- Topic: Pertinent question ! Support for Oculus DK2 ?
- Replies: 9
- Views: 13806
Re: Pertinent question ! Support for Oculus DK2 ?
I just used VorpX to play LoG2 on the DK2. (it's not exactly VR, since it just replicates the experience of playing it on a huge screen in front of you as if you are in a nice home theater) There is a problem with the fire from torches and reflections from water appearing to be rendered on the wrong...
- Sat Apr 11, 2015 6:48 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 Mac Steam Beta
- Replies: 87
- Views: 223848
Re: Grimrock 2 Mac Steam Beta
Is there a way to enable the console for the Mac version? The method for the windows version appears not to work.
- Wed Mar 25, 2015 7:42 pm
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 Mac Steam Beta
- Replies: 87
- Views: 223848
Re: Grimrock 2 Mac Steam Beta
Successfully transferred save game files. For anyone interested the save game locations are as follows: Mac: username/library/application support/almost human/legend of grimrock 2 PC: c:/users/username/documents/almost human/legend of grimrock 2 Might want to make a copy of the files before you repl...
- Mon Mar 23, 2015 4:34 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 Mac Steam Beta
- Replies: 87
- Views: 223848
Re: Grimrock 2 Mac Steam Beta
Is it possible to transfer save game files from the Mac to the PC or vice versa? I know steam doesn't sync them, but is it possible manually?
I did a few searches but couldn't find an answer.
Thanks in advance.
I did a few searches but couldn't find an answer.
Thanks in advance.
- Wed Oct 15, 2014 1:53 am
- Forum: Grimrock 2 Discussion
- Topic: Pertinent question ! Support for Oculus DK2 ?
- Replies: 9
- Views: 13806
Re: Pertinent question ! Support for Oculus DK2 ?
My guess is that the Rift isn't a perfect match for the game since the game is so heavily reliant on using the on-screen interface with the mouse. But other than that, it would cool for sightseeing at least. 8-) I can confirm that LoG feels amazing in the Rift. I used the 3D injection driver from T...
- Fri Apr 19, 2013 6:39 pm
- Forum: Grimrock 1 Discussion
- Topic: Grimrock + Oculus Rift + Razer Hydra
- Replies: 4
- Views: 8992
Re: Grimrock + Oculus Rift + Razer Hydra
I think the vireio driver would be enough to handle the display warping and viewpoint duplication. The only control problem would be the free look button. As a 3d display it should work fine but doing the head tracking for mouse control might be weird since you have to hold a button to enable it. Th...
- Thu Apr 18, 2013 4:01 pm
- Forum: Grimrock 1 Discussion
- Topic: Grimrock + Oculus Rift + Razer Hydra
- Replies: 4
- Views: 8992
Re: Grimrock + Oculus Rift + Razer Hydra
Wouldn't you know it, the Oculus guys already inquired about purchasing 7000 licenses. They must have thought the same thing! =D Are you perhaps referring to this post? http://www.grimrock.net/forum/viewtopic.php?f=12&t=4407&hilit=oculus I wonder if the oculus could be made to work with thi...
- Thu Apr 18, 2013 2:43 am
- Forum: Grimrock 1 Discussion
- Topic: Grimrock + Oculus Rift + Razer Hydra
- Replies: 4
- Views: 8992
Grimrock + Oculus Rift + Razer Hydra
Watch this video and tell me it wouldn't be a perfect combo for Grimrock. https://www.youtube.com/watch?feature=player_embedded&v=07IwxUD8N8E For those of you who aren't aware, the Oculus Rift is a newly released VR head set: http://www.oculusvr.com/ and the Razer Hydra is a 1:1 positional contr...