Search found 14 matches
- Wed Jul 25, 2012 3:27 am
- Forum: Grimrock 1 Discussion
- Topic: Which puzzle made you Facepalm? :D
- Replies: 16
- Views: 17077
Re: Which puzzle made you Facepalm? :D
Shooting the fire ball to access the portion of level 6 that has the Sword of Nex and the entrance to Fighter's Challenge eluded me for quite some time. And the damned thing was that I tried shooting a poison ball at it early on and then discarded spells for a long time. You should've seen my party...
- Wed Jul 25, 2012 2:48 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
When talking about the dodge skill you should mention the fact that for investing only 2 points you can get an evasion+5 bonus. For any offensive rogue there is no reason not to grab this bonus. 5 points of evasion is pretty significant and you won't be locked out of maxing out your main offensive ...
- Wed Jul 18, 2012 1:43 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
But putting an archer in front row means that you have to fill the empty spot in the back row with yet another rouge. Having two mages is not much of an option, the spells are to time consuming and proper mage equipment is rare, also you cant risk to have your two main damage dealers running out of...
- Tue Jul 17, 2012 4:52 am
- Forum: Grimrock 1 Discussion
- Topic: Toorum on Hard
- Replies: 17
- Views: 21498
Re: Toorum on Hard
finding protection not as advantagious as evasion was for my monk, but its really hard to tell comparing a member of a 4 char party to a singleton. Def seems to be eating more food now that I have heavy armour on him. Is that my imagination? Hi. As Liam mentioned, I can definitely confirm that Evas...
- Tue Jul 17, 2012 3:02 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
After four full playthoroughs and fifth almost completed I agree with most things in your analysis but the one thing I really can't understand is an underrating of Missile Weapons and Throwing Weapons. These are very efficient weapons in terms of damage and survivability (dealing damage from distan...
- Sun Jul 15, 2012 3:59 pm
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
@LiamKerrington, @DarkLord, @Greco: Thanks for the kind comments. Greco, You make a very interesting point about the synergy between the Invisibility and Frost Bolt spells and the backstab attacks. I wonder, though, that in cases where you are faced with swarms of Scavengers or Herders, whether havi...
- Sun Jul 15, 2012 3:44 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
I'll post my suggested character and party builds another time, possibly in a different thread. (I see that there is already a "Builds" thread - not sure if I want to spam that as my build descriptions are fairly verbose. )
- Sun Jul 15, 2012 3:40 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
Open Questions If you are a player who has taken the time to investigate any of the questions below or if you are one of the Almost Human developers, please feel free to share your answers to these questions: What are the schedules for Attack Power increases in each of the weapons-oriented skills g...
- Sun Jul 15, 2012 3:38 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
Traits The traits available in Grimrock can be placed into the following five categories: Skill: Skilled Primary Attribute: Agile, Athletic, Healthy, Strong Mind Offense: Aggressive, Aura, Fist Fighter, Head Hunter Defense: Cold-blooded, Daemon Ancestor, Evasive, Natural Armor, Poison Resistant Sur...
- Sun Jul 15, 2012 3:37 am
- Forum: Grimrock 1 Discussion
- Topic: Analysis of Grimrock
- Replies: 45
- Views: 55945
Re: Analysis of Grimrock
Classes Class affects available skills and Health. Fighter Strengths Highest base Health: 35. Contains the highly-rated Swords skill group. Contains the highly-rated Unarmed Combat skill group. Three skill groups grant proficiency in powerful melee weapons. Weaknesses No support for attacking from ...