holy cow Phitt, thats just way to cool man
flawless work dude
Search found 16 matches
- Mon Sep 10, 2012 1:29 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
- Sat Sep 08, 2012 11:33 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
if ya like the idea of "Nexus" LoG mods and modders, jump here and make some noise, say hello, or give an opinion :D http://forums.nexusmods.com/index.php?/topic/707033-legend-of-grimrock-nexus/page__gopid__6230283#entry6230283 hey Phitt, maybe you could throw a screen of your new tileset ...
- Fri Sep 07, 2012 7:14 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
2 of them including the "closet monster" are from the "Witcher" game, the very talented CDprojekt has given the okay to use assets from the game in mods as long as not for profit
I hope its possible to actually see some of those guys can be rigged to a LoG creature skeleton
I hope its possible to actually see some of those guys can be rigged to a LoG creature skeleton
- Fri Sep 07, 2012 7:03 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
(fun with Phitt's tileset and gimp)
- Fri Sep 07, 2012 5:45 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
there it is baby hell yeah, DarkOne said it,
"LoG NEXUS"
now you can bet some double extra cool modders (like phitt) are gonna get hold of this and produce some very exciting new stuff
this is gonna rock!
"LoG NEXUS"
now you can bet some double extra cool modders (like phitt) are gonna get hold of this and produce some very exciting new stuff
this is gonna rock!
- Thu Sep 06, 2012 12:57 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
I remember seeing "DarkOne" comment that its possible to see a "LOG Nexus" site
are there any talks of this going on behind closed doors?
are there any talks of this going on behind closed doors?
- Fri Aug 31, 2012 12:07 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
user created content is a powerful tool that can make or break a game. If it's well implemented, it potentially gives an almost infinite replay value and some of the user created content have the potential to be even better than the original dungeon ! Which will be hard to do, but if it's done, the...
- Wed Aug 15, 2012 5:51 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
I think it would be cool to recreate the "Shining in the Darkness" dungeon
(does anybody remember that old sega classic?)
(does anybody remember that old sega classic?)
- Tue Aug 14, 2012 3:24 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
@Isaac
if you could actually pull that off, you would become a
"Legend in Grimrock" history
if you could actually pull that off, you would become a
"Legend in Grimrock" history
- Thu Aug 09, 2012 6:40 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822891
Re: Dungeon Editor Progress
I say Nexus all the way
if you want to see new meshes, textures and the tools to get them in there
the Nexus has the largest collection of modders to get the job done
if you want to see new meshes, textures and the tools to get them in there
the Nexus has the largest collection of modders to get the job done