I would definitly love a game editor for this.
I would try to make a game like Vandal Hearts.
Very interested.
LordGarth
Search found 500 matches
- Mon Mar 12, 2018 7:25 pm
- Forum: Off-topic Discussion
- Topic: Druidstone: The Secret of the Menhir Forest
- Replies: 82
- Views: 176016
- Mon Feb 26, 2018 6:56 pm
- Forum: Custom Dungeons
- Topic: Dungeon Master II The Circle of Black Magi
- Replies: 9
- Views: 13245
Re: Dungeon Master II The Circle of Black Magi
May have to lower graphic settings to. High, Medium, Low. or High Low and Low.
LordGarth
LordGarth
- Fri Feb 23, 2018 11:05 pm
- Forum: Custom Dungeons
- Topic: Dungeon Master II The Circle of Black Magi
- Replies: 9
- Views: 13245
Dungeon Master II The Circle of Black Magi
Hello all,
My mod Dungeon Master II The Circle of Black Magi is ready to download.
https://www.nexusmods.com/legendofgrimr ... ?tab=files
Opening Cinematic Here
https://www.youtube.com/watch?v=erb8l9RRekA&t=
Thanks,
LordGarth
My mod Dungeon Master II The Circle of Black Magi is ready to download.
https://www.nexusmods.com/legendofgrimr ... ?tab=files
Opening Cinematic Here
https://www.youtube.com/watch?v=erb8l9RRekA&t=
Thanks,
LordGarth
- Mon Dec 05, 2016 3:42 am
- Forum: Mod Creation
- Topic: Magical Melee weapon code
- Replies: 3
- Views: 5264
Re: Magical Melee weapon code
will try that code
thankyou
thankyou
- Sun Dec 04, 2016 9:43 pm
- Forum: Mod Creation
- Topic: Healing spell code
- Replies: 10
- Views: 13913
Re: Healing spell code
Healing spell that also removes wounds and does not ressurect dead champions. defineSpell{ name = "healingwave", uiName = "Healing Wave", skill = "water_magic", requirements = { "water_magic", 5 }, icon = 71, spellIcon = 4, gesture = 25896, manaCost = 80, desc...
- Sun Dec 04, 2016 9:40 pm
- Forum: Mod Creation
- Topic: Magical Melee weapon code
- Replies: 3
- Views: 5264
Magical Melee weapon code
Here is code for magical melee weapons. It will do physical and magic damage both. Fireburst can be change to what ever spell. GfxIndex and Gfx Atlas will have to be changed to your own. Party will not be awareded exp though if monster is killed by the spell effect on the melee weapon. defineObject{...
- Sun Dec 04, 2016 9:37 pm
- Forum: Mod Creation
- Topic: Ressurection spell code
- Replies: 2
- Views: 4489
Ressurection spell code
Here is code for a ressurection spell. I will heal dead champions for 25 health and do nothing for champions that are alive. defineSpell{ name = "rez", uiName = "Ressurection", skill = "water_magic", requirements = { "water_magic", 5, "earth_magic", ...
- Sat Dec 03, 2016 5:45 am
- Forum: Mod Creation
- Topic: Healing spell code
- Replies: 10
- Views: 13913
Re: Healing spell code
Previous healing codes healed dead champions Here is a new code numbers after math.random can be changed to desired healing range amount defineSpell{ name = "earthheal", uiName = "Earth Heal", skill = "earth_magic", requirements = { "earth_magic", 2 }, icon = ...
- Sat Dec 03, 2016 1:58 am
- Forum: Mod Creation
- Topic: Healing spell code
- Replies: 10
- Views: 13913
Re: Healing spell code
Works great with the above codealois wrote:Try party.party:getChampion(i)
Alois
and there should be no sound command in the object code
I am also gonna try to see if I can put in remove wounds in the healing spell as well.
thanks again
LordGarth
- Fri Dec 02, 2016 4:43 pm
- Forum: Mod Creation
- Topic: Healing spell code
- Replies: 10
- Views: 13913
Re: Healing spell code
will try thankyou
LordGarth
LordGarth