Search found 9 matches

by Professor Marcus
Mon Oct 15, 2012 8:42 pm
Forum: Grimrock 1 Discussion
Topic: Lack of support for Mac OS X / Linux
Replies: 51
Views: 50232

Re: Lack of support for Mac OS X / Linux

I've been keeping an eye on Grimrock but frankly I'm tired of doing so... Same here. As much as I was looking forward to the game when it was still under development and couldn't wait for it to be released on OSX I'm now losing interest by the day. It has just been too long a wait already. By the w...
by Professor Marcus
Sun Sep 23, 2012 1:04 pm
Forum: Grimrock 1 Discussion
Topic: Lack of support for Mac OS X / Linux
Replies: 51
Views: 50232

Re: Lack of support for Mac OS X / Linux

I think this thread has run its course. In short: Devs would like to see OS X and Linux versions out there. As well as other platforms, like iOS. But there's only so much you can do with the resources they have. Be patient. Of course it is a matter of resources ... as well as a matter of priorities...
by Professor Marcus
Wed Jul 11, 2012 11:37 pm
Forum: Grimrock 1 Discussion
Topic: For those waiting on an ipad version...
Replies: 43
Views: 59736

Re: For those waiting on an ipad version...

Quickmix wrote:I have bought the PC Version, but I buy also the IOS iPad Version when available. :)
I didn't buy the PC version, as I'm still waiting for a native Mac port. I will buy that and the iOS port ... if the wait isn't too long, that is ...
by Professor Marcus
Tue Jul 10, 2012 6:53 pm
Forum: Grimrock 1 Discussion
Topic: Whatever happened to Mac OS X and iOS ports of LOG?
Replies: 40
Views: 65009

Re: Whatever happened to Mac OS X and iOS ports of LOG?

No problem :lol: Just always find it amusing to read about mac and linux limitations.. people posting they so love their macs while in the same post describing how they had to "emulate" this or that on some windows emulator (wine it's called I believe)... I mean, just get a pc... it's che...
by Professor Marcus
Sat Jul 07, 2012 3:05 pm
Forum: Grimrock 1 Discussion
Topic: Whatever happened to Mac OS X and iOS ports of LOG?
Replies: 40
Views: 65009

Re: Whatever happened to Mac OS X and iOS ports of LOG?

DJK wrote:Windwos 8 upgrade from pretty much any version xp to 7 will be €39... that's a STEAL... so just dump your limited mac boxes and use a real computer :D
Thank you for your most valuable input. ;)
by Professor Marcus
Sat Jun 23, 2012 1:11 pm
Forum: Grimrock 1 Discussion
Topic: Lack of support for Mac OS X / Linux
Replies: 51
Views: 50232

Re: Lack of support for Mac OS X / Linux

I hear you, Racha - that's exactly how I feel as well. In the very beginning of coverage for LOG I was actually under the impression, that an iOS version would come first, followed by a Mac OS X and a Windows version. People are suggesting that one should buy the Windows version of LOG and play that...
by Professor Marcus
Wed Jun 20, 2012 6:18 pm
Forum: Grimrock 1 Discussion
Topic: Whatever happened to Mac OS X and iOS ports of LOG?
Replies: 40
Views: 65009

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Hi! We're a small team of only 4 developers and we have found that it works best for us if we focus on only a few things at a time. Right now we are focused on getting the level editor out. After that, we'll decide what to do next - Mac/iOS is one possibility but there are other equally tempting op...
by Professor Marcus
Wed Jun 20, 2012 6:17 pm
Forum: Grimrock 1 Discussion
Topic: Whatever happened to Mac OS X and iOS ports of LOG?
Replies: 40
Views: 65009

Re: Whatever happened to Mac OS X and iOS ports of LOG?

regomar wrote:Why can't you just use Bootcamp like everyone else?
Why would I want to when there's a native Mac version coming?
by Professor Marcus
Sat Jun 16, 2012 6:42 pm
Forum: Grimrock 1 Discussion
Topic: Whatever happened to Mac OS X and iOS ports of LOG?
Replies: 40
Views: 65009

Whatever happened to Mac OS X and iOS ports of LOG?

I was made aware of the existence of LOG when I visited TouchArcade.com, a website that exclusively deals with games based on the iOS platform. That was way back when the game was still in development. I followed the LOG-blog for a time and I seem to remember there were talks about a Mac and iOS ver...