Search found 5 matches
- Wed Jun 20, 2012 5:22 pm
- Forum: Modding
- Topic: Mod Team Theta - Official Thread
- Replies: 40
- Views: 47452
Re: Mod Team Theta - Official Thread
You guys, are my new Heros, best of luck and also, perhaps a Songstress class?
- Tue Jun 12, 2012 5:55 am
- Forum: Modding
- Topic: New Weapons and armor, and possible a shop system?
- Replies: 16
- Views: 19902
Re: New Weapons and armor, and possible a shop system?
Well, my opinion is that Legend of Grimrock is a dungon crawler, and there's not a big reason for a shop inside a dungeon. If someone is planning to make a multiple dungeons game, I think it's better to create different modules for every dungeon. This is my thinking ~generally... but recall EoB. Th...
- Thu Jun 07, 2012 9:05 pm
- Forum: Modding
- Topic: New Weapons and armor, and possible a shop system?
- Replies: 16
- Views: 19902
Re: New Weapons and armor, and possible a shop system?
I'd like more balanced itemization. Most of the loot in this game favors melee based damage dealers. (My Mage has no pants!) Not wild about having a shop, although the precedent is there in games like Bard's Tale and Wizardry. Reason being, there's already several current action RPGs on the market ...
- Thu Jun 07, 2012 1:30 am
- Forum: Modding
- Topic: New Weapons and armor, and possible a shop system?
- Replies: 16
- Views: 19902
Re: New Weapons and armor, and possible a shop system?
The system for a shop might be cool, but not for the official campaign I think. I guess we'll have to see how modding and mapping progresses. If users create towns then it would be useful to have a merchant interface. Yeah, the game the devs made wouldn't work well with one, so I'm thinking more fo...
- Wed Jun 06, 2012 7:31 pm
- Forum: Modding
- Topic: New Weapons and armor, and possible a shop system?
- Replies: 16
- Views: 19902
New Weapons and armor, and possible a shop system?
Just wondering, but how difficult would it be to add in new weapons and armors to the game. also wondering would it be good or bad to add a forge and shop system as well, maybe on particular floors, or perhaps a ticket system that would teleport the player to a town or a special place that was a sho...