Search found 3 matches
- Tue May 29, 2012 2:41 am
- Forum: Grimrock 1 Discussion
- Topic: Reluctantly have to quit this game at Level 4
- Replies: 52
- Views: 60248
Re: Reluctantly have to quit this game at Level 4
The problem is that this is no longer the day when Wizardry was the only game in town or it was cutting edge. To compete for attention and dollars now and today, games need a mass appeal. Grimmrock won't sell to people who are used to more these days.... the main audience is people like me - who pla...
- Mon May 28, 2012 6:48 pm
- Forum: Modding
- Topic: Optional turn-based mode?
- Replies: 27
- Views: 33802
Re: Optional turn-based mode?
See the thread "I was foriced to give up at Level 4" where the same issue is being discussed.
This game would have much larger appeal if it elimimated the arcade elements (not appropriate for an old school dungeon crawl) and "Easy" really meant easy.
Peter
This game would have much larger appeal if it elimimated the arcade elements (not appropriate for an old school dungeon crawl) and "Easy" really meant easy.
Peter
- Mon May 28, 2012 6:44 pm
- Forum: Grimrock 1 Discussion
- Topic: Reluctantly have to quit this game at Level 4
- Replies: 52
- Views: 60248
Re: Reluctantly have to quit this game at Level 4
I'd like to echo what the original poster did for a similiar reason. I played Wizardry and all sorts of dungeon crawl games when I was younger. Now I have young kids and I wanted to let them play this game, hoping it would show them some "old school" games they could manage and enjoy given...